PlayStation 5 Game Interviews - Page 4
We had a chance to ask questions to the development team ahead of the game's September 28 launch.
interview by Josh Torres on 25 September, 2020
We chat with producer Keita Iizuka & director Kenji Anabuki about this upcoming new Action RPG.
interview by Adam Vitale on 28 August, 2020
We chat with game director Carrie Patel and art director Matt Hansen about the newly announced DLC for The Outer Worlds.
interview by Adam Vitale on 23 July, 2020
We chat with Combat Designer Matt Holland about what gameplay to expect in Baldur's Gate III.
interview by Adam Vitale on 27 February, 2020
We sat down to talk about Senior Concept Artist Marthe Jonkers about creating and designing Night City.
interview by Kazuma Hashimoto on 29 August, 2019
We sat down to talk about lore, game mechanics, and community issues with Final Fantasy XIV's Director and Producer, and the man responsible for Shadowbringer's main scenario quest.
interview by Kazuma Hashimoto on 28 August, 2019
During a recent preview event for Obsidian Entertainment's upcoming The Outer Worlds, we had the chance to sit down and chat about the title with the team's Lead Designer.
interview by James Galizio on 02 August, 2019
Right before Anime Expo, we got the chance to sit down with Nihon-Falcom President, Toshihiro Kondo, and talk about Trails of Cold Steel III, and the company's catalog as a whole.
interview by James Galizio on 12 July, 2019
During Anime Expo 2019 with CyberConnect2 VP Taichiro Miyazaki, to hear about their continued plans to expand their reach in both the video games industry as well as the entertainment business at large.
interview by James Galizio on 07 July, 2019
We talk with Larian Boss Swen Vincke about Baldur's Gate, working with Wizards of the Coast, and more.
interview by Bryan Vitale on 01 July, 2019
We had a chance to sit down and chat about some of the design philosophies with one of the minds behind Obsidian's The Outer Worlds.
interview by Bryan Vitale on 16 June, 2019
We had a chance to chat about Obsidian Entertainment's new IP and the studio's approach to character writing and world building.
interview by Bryan Vitale on 07 December, 2018
At E3 2018, we sat down with CD Projekt Red Quest Designer Patrick Mills to talk about Cyberpunk 2077's first-person perspective, identity, and romance.
interview by Bryan Vitale on 17 June, 2018
CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.
interview by Alex Donaldson on 07 June, 2016
We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.
interview by Alex Donaldson on 17 June, 2014
We chat to Paul Sage, Creative Director on Bethesda's big-bet MMO.
interview by Alex Donaldson on 20 November, 2012
We discuss business business relationships, the dynamics of Kickstarter, and even the moe boom in Japan!
interview by Zack Reese on 10 June, 2012
We speak to the President of Gaijinworks and formerly of Working Designs about his Kickstarter effort and some of his dream projects!
interview by Zack Reese on 03 April, 2012