PlayStation 5 Game Interviews - Page 4

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Genshin Impact: The 'Right Before It's About to Launch' Interview
Genshin Impact: The 'Right Before It's About to Launch' Interview

We had a chance to ask questions to the development team ahead of the game's September 28 launch.

interview by Josh Torres on 25 September, 2020

Scarlet Nexus Interview - Talking Inspiration, Systems, and Originality with Keita Iizuka & Kenji Anabuki
Scarlet Nexus Interview - Talking Inspiration, Systems, and Originality with Keita Iizuka & Kenji Anabuki

We chat with producer Keita Iizuka & director Kenji Anabuki about this upcoming new Action RPG.

interview by Adam Vitale on 28 August, 2020

The Outer Worlds: Perils of Gorgon Interview - Talking Storytelling, Inspiration, and Freedom with Matt Hansen & Carrie Patel
The Outer Worlds: Perils of Gorgon Interview - Talking Storytelling, Inspiration, and Freedom with Matt Hansen & Carrie Patel

We chat with game director Carrie Patel and art director Matt Hansen about the newly announced DLC for The Outer Worlds.

interview by Adam Vitale on 23 July, 2020

Baldur's Gate III Interview: Discussing Combat and Gameplay with Larian Studios designer Matt Holland
Baldur's Gate III Interview: Discussing Combat and Gameplay with Larian Studios designer Matt Holland

We chat with Combat Designer Matt Holland about what gameplay to expect in Baldur's Gate III.

interview by Adam Vitale on 27 February, 2020

Cyberpunk 2077 Interview: Exploring the Environment with Senior Concept Artist Marthe Jonkers
Cyberpunk 2077 Interview: Exploring the Environment with Senior Concept Artist Marthe Jonkers

We sat down to talk about Senior Concept Artist Marthe Jonkers about creating and designing Night City.

interview by Kazuma Hashimoto on 29 August, 2019

Final Fantasy XIV Interview: Sitting down with Naoki Yoshida and Banri Oda
Final Fantasy XIV Interview: Sitting down with Naoki Yoshida and Banri Oda

We sat down to talk about lore, game mechanics, and community issues with Final Fantasy XIV's Director and Producer, and the man responsible for Shadowbringer's main scenario quest.

interview by Kazuma Hashimoto on 28 August, 2019

The Outer Worlds Interview: A Chat With Lead Designer Charles Staples
The Outer Worlds Interview: A Chat With Lead Designer Charles Staples

During a recent preview event for Obsidian Entertainment's upcoming The Outer Worlds, we had the chance to sit down and chat about the title with the team's Lead Designer.

interview by James Galizio on 02 August, 2019

Toshihiro Kondo (Nihon-Falcom) Anime Expo 2019 Interview: Trails of Cold Steel III, and the state of Zemuria in the West
Toshihiro Kondo (Nihon-Falcom) Anime Expo 2019 Interview: Trails of Cold Steel III, and the state of Zemuria in the West

Right before Anime Expo, we got the chance to sit down with Nihon-Falcom President, Toshihiro Kondo, and talk about Trails of Cold Steel III, and the company's catalog as a whole.

interview by James Galizio on 12 July, 2019

CyberConnect2 - the Near Future and Beyond: Anime Expo 2019 Interview with Executive Vice President Taichiro Miyazaki
CyberConnect2 - the Near Future and Beyond: Anime Expo 2019 Interview with Executive Vice President Taichiro Miyazaki

During Anime Expo 2019 with CyberConnect2 VP Taichiro Miyazaki, to hear about their continued plans to expand their reach in both the video games industry as well as the entertainment business at large.

interview by James Galizio on 07 July, 2019

Baldur's Gate III Interview at E3 2019: We chat with Larian CEO Swen Vincke about Baldur's Gate and partnership with Wizards of the Coast
Baldur's Gate III Interview at E3 2019: We chat with Larian CEO Swen Vincke about Baldur's Gate and partnership with Wizards of the Coast

We talk with Larian Boss Swen Vincke about Baldur's Gate, working with Wizards of the Coast, and more.

interview by Bryan Vitale on 01 July, 2019

The Outer Worlds at E3 2019: Interview with Game Director Leonard Boyarsky
The Outer Worlds at E3 2019: Interview with Game Director Leonard Boyarsky

We had a chance to sit down and chat about some of the design philosophies with one of the minds behind Obsidian's The Outer Worlds.

interview by Bryan Vitale on 16 June, 2019

The Outer Worlds: Interview with Senior Narrative Designer Kathryn Megan Starks
The Outer Worlds: Interview with Senior Narrative Designer Kathryn Megan Starks

We had a chance to chat about Obsidian Entertainment's new IP and the studio's approach to character writing and world building.

interview by Bryan Vitale on 07 December, 2018

Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game
Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game

At E3 2018, we sat down with CD Projekt Red Quest Designer Patrick Mills to talk about Cyberpunk 2077's first-person perspective, identity, and romance.

interview by Bryan Vitale on 17 June, 2018

CD Projekt Interview: Talking the end of The Witcher and the future of RPGs
CD Projekt Interview: Talking the end of The Witcher and the future of RPGs

CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.

interview by Alex Donaldson on 07 June, 2016

Talking Visual FX, Passion & Witchers with CD Projekt RED
Talking Visual FX, Passion & Witchers with CD Projekt RED

We sit down with Jose Teixeria, Senior Visual Effects artist on The Witcher III: Wild Hunt to talk tech, passion, and building Geralt's massive open-world adventure.

interview by Alex Donaldson on 17 June, 2014

The Elder Scrolls Online Interview: Paul Sage, Creative Director
The Elder Scrolls Online Interview: Paul Sage, Creative Director

We chat to Paul Sage, Creative Director on Bethesda's big-bet MMO.

interview by Alex Donaldson on 20 November, 2012

E3 2012: MonkeyPaw Games and Gaijinworks Interview
E3 2012: MonkeyPaw Games and Gaijinworks Interview

We discuss business business relationships, the dynamics of Kickstarter, and even the moe boom in Japan!

interview by Zack Reese on 10 June, 2012

Gaijinworks' Victor Ireland Interview
Gaijinworks' Victor Ireland Interview

We speak to the President of Gaijinworks and formerly of Working Designs about his Kickstarter effort and some of his dream projects!

interview by Zack Reese on 03 April, 2012

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