RPG Interviews - Page 5

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Divinity: Original Sin II - Definitive Edition Interview - Bringing 2017's Co-op CRPG to Consoles
Divinity: Original Sin II - Definitive Edition Interview - Bringing 2017's Co-op CRPG to Consoles

We had a chance to talk to Larian's Publishing Director Micheal Douse about bringing one of last year's best CRPGs to consoles.

interview by Bryan Vitale on 05 July, 2018

Valkyria Chronicles 4 Interview - Developing the true sequel to the first Valkyria Chronicles
Valkyria Chronicles 4 Interview - Developing the true sequel to the first Valkyria Chronicles

We met up with Kei Mikami, Valkyria Chronicles 4's producer, at E3 2018 and had a lengthy chat about VC4's development, Steam version, and the future of the Valkyria series.

interview by Josh Torres on 18 June, 2018

Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game
Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game

At E3 2018, we sat down with CD Projekt Red Quest Designer Patrick Mills to talk about Cyberpunk 2077's first-person perspective, identity, and romance.

interview by Bryan Vitale on 17 June, 2018

Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI
Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI

At E3 2018, we sat down with Director Takeshi Uchikawa and producers Yosuke Saito and Hokuto Okamoto about the next entry in the legendary RPG series.

interview by Kyle Campbell on 16 June, 2018

Polymega Interview: How this modular console may change the way we enjoy retro gaming
Polymega Interview: How this modular console may change the way we enjoy retro gaming

During E3 2018, we talked with Bryan Bernal, one of the creators behind this ambitious new platform that may give your old physical library of classic games a second life.

interview by Zack Reese on 15 June, 2018

Fate/Grand Order: Anime Expo 2017 Interview with the Producer and Creative Director
Fate/Grand Order: Anime Expo 2017 Interview with the Producer and Creative Director

Learn more about how the English localization came to be and their plans on the future of Fate/Grand Order.

interview by Josh Torres on 05 July, 2017

A brief chat with the developers of Monster Hunter World
A brief chat with the developers of Monster Hunter World

The director and producer quickly chat dynamic gameplay and Western inspirations.

interview by Alex Donaldson on 02 July, 2017

Final Fantasy XII: The Zodiac Age Interview: Developers on tactical gameplay, cheats, legacy and more
Nier Automata Interview: Square's niche kings on their trip into a robotic future
Nier Automata Interview: Square's niche kings on their trip into a robotic future

Taro Yoko, Yosuke Saito and Tasahisa Taura talk about their latest project.

interview by Alex Donaldson on 14 February, 2017

Birthdays The Beginning Interview: Yasuhiro Wada discusses how we compose our own civilization
Birthdays The Beginning Interview: Yasuhiro Wada discusses how we compose our own civilization

We sat down to talk with the creator of Harvest Moon to talk about his upcoming simulation title.

interview by Zack Reese on 28 September, 2016

Nier Automata Interview: Square talks RPG systems and the Platinum partnership
Nier Automata Interview: Square talks RPG systems and the Platinum partnership

Nier's Producer and Composer explain some of their development approach for the surprise sequel.

interview by Alex Donaldson on 02 September, 2016

Interview with Final Fantasy XIV's Naoki Yoshida: Celebrating 3 Years of Eorzea
Interview with Final Fantasy XIV's Naoki Yoshida: Celebrating 3 Years of Eorzea

We sat down with the director of Final Fantasy XIV to talk about the present state of the game, fan feedback, and what he's learned from past mistakes.

interview by Andrea Kasparian on 25 August, 2016

Deus Ex Interview: Exploring the world & narrative of Mankind Divided
Deus Ex Interview: Exploring the world & narrative of Mankind Divided

Lead Story Writer Mary DeMarle takes us through some of the narrative choices and challenges around the return of Adam Jensen.

interview by Alex Donaldson on 29 June, 2016

Dontnod Interview: The Tragedy and Mythology that encapsulate their new RPG Vampyr
Dontnod Interview: The Tragedy and Mythology that encapsulate their new RPG Vampyr

The studio behind Life Is Strange spoke to us about Vampyr. A RPG that intends to bring vampires back to their romanticized roots.

interview by Kyle Campbell on 25 June, 2016

Interview with Dragon Ball Xenoverse 2 producer Masayuki Hirano
Interview with Dragon Ball Xenoverse 2 producer Masayuki Hirano

We sat down with Bandai Namco to get the latest on the popular Dragon Ball Xenoverse series.

interview by Erren Van Duine on 24 June, 2016

Debating the world of Japanese RPGs with Star Ocean 5's Shuichi Kobayashi
Debating the world of Japanese RPGs with Star Ocean 5's Shuichi Kobayashi

Star Ocean 5's producer sits down with us to talk about the present and the future of Japanese RPGs, plus his latest project, Star Ocean 5.

interview by Alex Donaldson on 20 June, 2016

Interview with Story of Seasons producer Yoshifumi Hashimoto
Interview with Story of Seasons producer Yoshifumi Hashimoto

We sit down and talk with one of the key figures behind the farm sim genre.

interview by Zack Reese on 19 June, 2016

Persona 5 Q&A with character designer Shigenori Soejima
Persona 5 Q&A with character designer Shigenori Soejima

The legendary artist talks about his inspiration and challenges in making a new Persona entry.

interview by Zack Reese on 19 June, 2016

Deck 13 Interactive Interview: We talk The Surge and action RPGs
Deck 13 Interactive Interview: We talk The Surge and action RPGs

We sat down with Deck 13 Interactive at E3 2016 to talk all about The Surge. A game poised at develivering a unique take on action RPGs.

interview by Kyle Campbell on 19 June, 2016

CD Projekt Interview: Talking the end of The Witcher and the future of RPGs
CD Projekt Interview: Talking the end of The Witcher and the future of RPGs

CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.

interview by Alex Donaldson on 07 June, 2016

Zeboyd Games Interview: Bill Stiernberg talks Cosmic Star Heroine and Indie RPGs
Zeboyd Games Interview: Bill Stiernberg talks Cosmic Star Heroine and Indie RPGs

We sit down and chat with Bill Stiernberg to talk Cosmic Star Heroine!

interview by Kyle Campbell on 28 January, 2016

Interview: Yoko Shimomura talks writing some of the genre's most iconic music
Interview: Yoko Shimomura talks writing some of the genre's most iconic music

The lady behind Kingdom Hearts, Mana, and soon Final Fantasy XV talks to us about her impressive body of work.

interview by Alex Donaldson on 05 January, 2016

Idea Factory International Interview: On Steam, otome games, and the topic of censorship
Idea Factory International Interview: On Steam, otome games, and the topic of censorship

We sit down to chat with IFI president Haru Akenaga and Trillion: God of Destruction director Masahiro Yamamoto.

interview by Zack Reese on 11 December, 2015

Returning West: An Interview with the Developers of Dragon Quest Heroes
Returning West: An Interview with the Developers of Dragon Quest Heroes

After a long hiatus, Dragon Quest is finally back.

interview by Erren Van Duine on 09 July, 2015

Talking Combat, Conspiracy & Choice with Deus Ex: Mankind Divided's Producer
Talking Combat, Conspiracy & Choice with Deus Ex: Mankind Divided's Producer

We chat with Deus Ex Producer Olivier Proulx about the latest entry to Square Enix's sci-fi RPG.

interview by Alex Donaldson on 07 July, 2015

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