Xbox Series S|X Articles - Page 18
We compare Daemon X Machina: Titanic Scion's full game across Nintendo Switch 2 (docked and handheld), Steam Deck, PS5, and ROG Ally with the day one patch installed.
feature by Mikhail Madnani on 02 September, 2025
The sequel to Daemon X Machina made the bold decision to step outside the shadow of its Armored Core inspirations to make something it could call its own, which is both respectable and carries its own set of problems in the process.
feature by Josh Torres on 02 September, 2025
There were several 3rd party RPGs running on the Switch 2 at PAX West 2025, and we got to check them all out including Elden Ring: Tarnished Edition, Final Fantasy VII Remake Intergrade, and Borderlands 4.
preview by Josh Torres on 01 September, 2025
Don't Nod and Tiny Bull Studios' top-down action RPG blends in puzzles and bonding in a colorful package that is a great fit for portable play.
preview by Mikhail Madnani on 28 August, 2025
RPG Site had a chance to check out a demo for Obsidian's upcoming Outer Worlds 2, which looks to improve over its predecessor in every way, and leaving us very impressed.
preview by Scott White on 27 August, 2025
We check out Story of Seasons: Grand Bazaar on Nintendo Switch 2, PC, Steam Deck, and Nintendo Switch to help you find the best version going over visuals, load times, and more.
feature by Mikhail Madnani on 27 August, 2025
We smash crabs, birds, and fish people in the Early Access release of Titan Quest II, in this brand new Roman-inspired ARPG sequel. Here is what we think so far.
preview by Scott White on 26 August, 2025
Grand Bazaar has made a grand return, even if some elements have become unfocused in the transition to HD.
review by James Galizio on 25 August, 2025
We check out Triangle Strategy on Nintendo Switch 2, PS5, Xbox Series X, Xbox on PC, Steam Deck, and Nintendo Switch to help you find the best version going over visuals, load times, content, and more.
feature by Mikhail Madnani on 24 August, 2025
We go behind-the-scenes with Promise Mascot Agency and Kaizen Game Works Game Director Oli Clarke Smith about learning from Paradise Killer, remaking the gameplay loop, self publishing, the Switch 2 devkit issue, and much more.
interview by Mikhail Madnani on 20 August, 2025