Tokyo Game Show 2026 Articles

Playism's Skateboard Knight and Sea Sniffers offer fun casual action RPG gameplays
Playism's Skateboard Knight and Sea Sniffers offer fun casual action RPG gameplays

One is a lane-based roguelite game, while the other features deep-sea explorations and direct fishing bouts.

preview by Kite Stenbuck on 10 October, 2026

Mononoke no Kuni promises an engaging battle system and heart-touching boss fights
Mononoke no Kuni promises an engaging battle system and heart-touching boss fights

The Japanese folklore-themed action RPG is shaping up to be promising by adding backgrounds to the yokai bosses.

preview by Kite Stenbuck on 09 October, 2026

We played Muramasa: Revenant Blades on a PC and it was awesome
We played Muramasa: Revenant Blades on a PC and it was awesome

Vanillaware is finally taking their first foray onto PC, and we couldn't be more stoked to revisit Muramasa on the platform

preview by James Galizio on 08 October, 2026

Fate/Extra Record feels pretty good so far, for a game that was caught in development hell
Fate/Extra Record feels pretty good so far, for a game that was caught in development hell

During Tokyo Game Show, James went hands-on with Fate/Extra Record - and was left pretty pleased with what he saw.

preview by James Galizio on 05 October, 2026

Danganronpa 2x2 looks neat, but our Tokyo Game Show demo told us almost nothing we didn't already know
Danganronpa 2x2 looks neat, but our Tokyo Game Show demo told us almost nothing we didn't already know

While we're still excited for Danganronpa 2x2, our TGS 2026 appointment left us scratching our heads a little.

preview by James Galizio on 05 October, 2026

"We really wanted it this way; to show the difference in the scale between Rebirth and Revelation" - Naoki Hamaguchi on Final Fantasy VII Revelation's multiple media demos
"We really wanted it this way; to show the difference in the scale between Rebirth and Revelation" - Naoki Hamaguchi on Final Fantasy VII Revelation's multiple media demos

We've played both media demos for Final Fantasy VII Revelation, and we have some questions - who better to ask than the game's director?

interview by James Galizio on 01 October, 2026

At TGS 2026 Monster Hunter Wilds: Ascendance felt like an apology, while the basegame somehow runs on Switch 2
At TGS 2026 Monster Hunter Wilds: Ascendance felt like an apology, while the basegame somehow runs on Switch 2

Ok, but how did they get this running on a Switch 2! It barely runs on PC handhelds?

preview by James Galizio on 27 September, 2026

Wo Long 2: Wings of Ember amazes me with more promisingly engaging open-world fields
Wo Long 2: Wings of Ember amazes me with more promisingly engaging open-world fields

Playing both the TGS 2026 demo and the public alpha demo helps me prepare for Team Ninja's next iteration of history-inspired dark fantasy action RPG.

preview by Kite Stenbuck on 26 September, 2026

Attack on Titan 3 revamps its combat controls with Focus Mode
Attack on Titan 3 revamps its combat controls with Focus Mode

The demo build showcasing the new game's combat stage also shows how you should focus more on precise body part aiming over well-timed attack button presses.

preview by Kite Stenbuck on 23 September, 2026

"We are constructing a system that has the best of both worlds for battle systems" - Gust chats with us about Atelier Karia's combat, potential plans for a third game, how 'Maomao in an Atelier game' led to The Apothecary Diaries, and more
"We are constructing a system that has the best of both worlds for battle systems" - Gust chats with us about Atelier Karia's combat, potential plans for a third game, how 'Maomao in an Atelier game' led to The Apothecary Diaries, and more

We chat with Gust's Junzo Hosoi and Daiki Fukui about Atelier Karia and The Apothecary Diaries: The False Imperial Brother going over player feedback, battle mechanics, Switch 2, and more.

interview by Kite Stenbuck on 22 September, 2026