Game Info

Bravely Default II Walkthrough - Weapon Guide List

For those going above and beyond reaching the credits of Bravely Default II, here is a full list of all weapons in the game, in the order they appear in the Lore menu. While many items end up becoming available in shops to easily purchase, some are exclusive to quests or even drops from enemies. If you happen to have any gaps in your list and you're not sure what it is, check here -- we've listed where you can get every weapon in the game.

While it is possible to get some weapons 'early' by cutting grass in the overworld, the following list will state the first place you can reliably receive each weapon:

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Daggers

No. 001 Dagger

A light, versatile double-edged knife.

  • Weight +2
  • Physical Attack +18
  • Chance of Being Targeted +1
  • Aim +100
  • Critical Chance +10

Found: Seth and Adelle’s starting weapon. Halcyonia Shop for 160pg.

No. 002 Kukri

A knife with a distinctive curved blade.

  • Weight +3
  • Physical Attack +22
  • Chance of Being Targeted +2
  • Aim +101
  • Critical Chance +11

Found: Halcyonia/Savalon Shop for 380pg. Chest near Halcyonia, near the Coral Emperor. Chest in Vale of Sighs.

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No. 003 Mythril Dagger

A knife forged from a rare metal.

  • Weight +5
  • Physical Attack +29
  • Magical Attack +27
  • Restorative Power +7
  • Speed -1
  • Chance of Being Targeted +3
  • Aim +101
  • Critical Chance +11

Found: Savalon/Wiswald Shop for 860pg. 

No. 004 Magic Knife

A dagger imbued with enchantments

  • Maximum MP +36
  • Weight +8
  • Physical Attack +35
  • Magical Attack +33
  • Restorative Power +6
  • Speed -1
  • Chance of Being Targeted +5
  • Aim +102
  • Critical Chance +10

Found: Wiswald Shop for 1280pg. 

No. 005 Stab & Grab

A knife favoured by thieves.
Effect When Used: Mug

  • Weight +9
  • Physical Attack +41
  • Magical Attack +30
  • Speed -2
  • Chance of Being Targeted +6
  • Aim +103
  • Critical Chance +12

Found: Chest in Bernard’s Mansion.

No. 006 Orichal Dagger

A knife forged from a very rare metal.

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  • Weight +10
  • Physical Attack +45
  • Magical Attack +42
  • Restorative Power +9
  • Speed -2
  • Chance of Being Targeted +7
  • Aim +104
  • Critical Chance +12

Found: Rare steal from Prince Castor. Wiswald/Rimedhal Shop for 2460pg. Chest in Wiswald Sewers.

No. 007 Main-Gauche

A dagger with a wide guard that boosts the wielder’s evasion.

  • Weight +12
  • Physical Attack +54
  • Magical Attack +50
  • Speed -2
  • Chance of Being Targeted +9
  • Aim +105
  • Evasion +10
  • Critical Chance +12

Found: Rare drop or rare steal from Leannan Sith. Reward for Side Quest #037: Seek Out That Weakness. Rimedhal Shop for 3810pg.

No. 008 Air Knife

A broad-bladed dagger that leaves a breeze in its wake.
Element: Wind

  • Maximum MP +22
  • Weight +14
  • Physical Attack +63
  • Magical Attack +61
  • Restorative Power +17
  • Speed -1
  • Chance of Being Targeted +11
  • Aim +106
  • Evasion +10
  • Critical Chance +12

Found: Rimedhal Shop for 5390pg.

No. 009 Carving Knife

A single-edge knife used by masked monsters.
Effect When Used: Mercy Strike

  • Weight +16
  • Physical Attack +70
  • Speed -2
  • Chance of Being Targeted +13
  • Aim +107
  • Critical Chance +13
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Found: Reward for Side Quest #037: The Ultimate Stew. Chest in Jaws of Judgement. Rimedhal Shop for 6790pg after completing Jaws of Judgement. All shops (Except Mag Mell) for 6790pg after starting Chapter 4.

No. 010 Poison Dagger

A deadly dagger dipped in a lethal toxin.
Additional Effect: Poison

  • Weight +17
  • Physical Attack +76
  • Magical Attack +71
  • Speed -3
  • Chance of Being Targeted +14
  • Aim +108
  • Critical Chance +13

Found: Chest in Frosty Forest.

No. 011 Zwill Crossblade

A dagger designed for the kind of hero who can emerge from any battle unscathed.

  • Weight +19
  • Physical Attack +80
  • Magical Attack +74
  • Restorative Power +10
  • Speed +10
  • Chance of Being Targeted +15
  • Aim +108
  • Critical Chance +13

Found: All shops for 8680pg after saving all 3 cities in Chapter 4.

No. 012 Ripper

A dagger designed to slice easily through flesh.
Extra-Effective Against: Humanoid Monsters

  • Weight +19
  • Physical Attack +84
  • Magical Attack +78
  • Speed -3
  • Chance of Being Targeted +16
  • Aim +109
  • Critical Chance +15

Found: Rare drop or rare steal from Imperial Daggermage. Chest in Flying Fortress.

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No. 013 Holy Dagger

A sanctified knife used during exorcisms.
Extra-Effective Against: Undead Monsters

  • Maximum MP +40
  • Weight +20
  • Physical Attack +86
  • Magical Attack +83
  • Restorative Power +23
  • Speed -3
  • Chance of Being Targeted +17
  • Aim +109
  • Critical Chance +13

Found: Reward for Side Quest #073: A Message from the Shadows.

No. 014 Yatagarasu

A knife imbued with the power of a divine bird that boosts the wielder’s evasion.

  • Weight +21
  • Physical Attack +89
  • Magical Attack +83
  • Restorative Power +20
  • Speed -3
  • Chance of Being Targeted +17
  • Aim +110
  • Evasion + 15
  • Critical Chance +14

Found: All shops (Except Mag Mell) for 8680pg after starting Chapter 5.

No. 015 Assassin Dagger

A dagger that can sometimes slay foes with a single strike.
Additional Effect: Instant Death

  • Weight +22
  • Physical Attack +92
  • Magical Attack +77
  • Speed -3
  • Chance of Being Targeted +18
  • Aim +110
  • Critical Chance +16

Found: Rare drop or rare steal from Skeleton Assassin. Reward for Side Quest #069: Mine Sweeping. Chest in Chromatite Mines. Mag Mell Shop for 10980pg.

No. 016 Falcon Knife

A knife imbued with the power of a falcon in flight.

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  • Weight +23
  • Physical Attack +97
  • Magical Attack +86
  • Speed +14
  • Chance of Being Targeted +19
  • Aim +110
  • Critical Chance +15

Found: Chest in Musa.

No. 017 Darksteel Kukri

A curved blade that leaves blacknees in its wake.
Element: Dark.

  • Maximum 66
  • Weight +25
  • Physical Attack +98
  • Magical Attack +92
  • Speed -3
  • Chance of Being Targeted +19
  • Aim +111
  • Critical Chance +17

Found: Mag Mell Shop for 25160pg.

No. 018 Highroad Star

A blade that slashed with explosive, unforgiving speed.

  • Weight +27
  • Physical Attack +109
  • Magical Attack +102
  • Chance of Being Targeted +22
  • Aim +112
  • Critical Chance +15

Found: Mag Mell Shop for 43200pg after completing Fount of Knowledge. Drop from Reaper Assassin.

No. 019 Carnwenhan

A legendary blade believed to be capable of piercing witches’ black hearts.

  • Weight +30
  • Physical Attack +117
  • Magical Attack +110
  • Speed -4
  • Chance of Being Targeted +24
  • Aim +114
  • Critical Chance +16
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Found: Rare drop or rare steal from Reaper Assassin. Rare drop or rare steal from Baal.

No. 020 Givampalui

A knife once wielded exclusively by a dashing bandit chief.
Effect When Equipped: Thief Passive Abilities

  • Maximum MP +110

  • Weight +29
  • Physical Attack +128
  • Magical Attack +128
  • Speed +3
  • Chance of Being Targeted +20
  • Aim +122
  • Evasion +10
  • Critical Chance +12

Found: Drop from Bernard in the post-game.

No. 021 Vengeance

A double-bladed knife that dispatches its victims without producing a sound.
Effect When Equipped: Phantom Passive Abilities

  • Weight +34
  • Physical Attack +134
  • Magical Attack +118
  • Speed -5
  • Chance of Being Targeted +33
  • Aim +122
  • Critical Chance +18

Found: Drop from Marla in the post-game.

Swords

No. 001 Broadsword

A blade forged from ordinary iron.

  • Weight +4
  • Physical Attack +19
  • Speed -1
  • Chance of Being Targeted +1
  • Aim +98
  • Critical Chance +4

Found: Adelle’s starting weapon. Halcyonia Shop for 200pg.

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No. 002 Long Sword

These mass-produced blades can be found in all four corners of the world.

  • Weight +5
  • Physical Attack +23
  • Speed -1
  • Chance of Being Targeted +2
  • Aim +99
  • Critical Chance +5

Found: Chest in Outlaw’s Hideout. Halcyonia Shop for 450pg.

No. 003 Mythril Sword

A blade forged from a rare metal.

  • Weight +10
  • Physical Attack +38
  • Magical Attack +25
  • Restorative Power +5
  • Speed -2
  • Chance of Being Targeted +5
  • Aim +100
  • Critical Chance +5

Found: Chest in Sandswept Ruins. Rare drop or rare steal from Swordsman. Wiswald Shop for 1400pg. 

No. 004 Bulwark Blade

A sturdy blade designed to blunt the blows of the wielder’s foes.

  • Weight +11
  • Physical Attack +41
  • Physical Defence +10
  • Restorative Power +4
  • Speed -2
  • Chance of Being Targeted +5
  • Aim +98
  • Critical Chance +4

Found: Chest in Underground Reservoir.

No. 005 Kiku-Ichimonji

A slim, elegant blade with a shard edge.

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  • Weight +12
  • Physical Attack +49
  • Speed -2
  • Chance of Being Targeted +7
  • Aim +102
  • Critical Chance +6

Found: Wiswald/Rimedhal Shop for 2940pg. 

No. 006 Flametongue

A sword forged in the flames of hell.
Element: Fire

  • Maximum MP +48
  • Weight +14
  • Physical Attack +58
  • Magical Attack +51
  • Speed -2
  • Chance of Being Targeted +9
  • Aim +103
  • Critical Chance +5

Found:  Reward for Side Quest #38: Seek Out That Weakness...Again!

No. 007 Scimitar

A sword with a gracefully curved single-edged blade.

  • Weight +15
  • Physical Attack +66
  • Speed -2
  • Chance of Being Targeted +11
  • Aim +104
  • Critical Chance +6

Found: Rimedhal Shop for 6050pg.

No. 008 Defender

A broad blade that excels at parrying enemy blows.

  • Weight +20
  • Physical Attack +74
  • Physical Defence +19
  • Magical Attack +55
  • Magical Defence +17
  • Restorative Power +15
  • Speed -3
  • Chance of Being Targeted +13
  • Aim +101
  • Critical Chance +4
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Found: Rare drop or rare steal from Mushussu. Rare drop from Holy Sword. Chest in Jaws of Judgement. Rimedhal Shop for 7120pg after completing Jaws of Judgement.

No. 009 Staggering Sword

A sword ideally suited for charging straight at the enemy.
Effect When Used: Body Slam

  • Weight +17
  • Physical Attack +80
  • Speed -3
  • Chance of Being Targeted +14
  • Aim +106
  • Critical Chance +7

Found: Rare steal or rare drop from Imperial Sword (story only). All shops for 7120pg after starting Chapter 4.

No. 010 Blind Blade

A jet-black sword that shrouds adversaries in darkness.
Additional Effect: Blindness

  • Weight +18
  • Physical Attack +86
  • Magical Attack +69
  • Speed -3
  • Chance of Being Targeted +16
  • Aim +107
  • Evasion +10
  • Critical Chance +6

Found: All shops (Except Mag Mell) for 7970pg after saving all 3 cities in Chapter 4.

No. 011 Icebrand

A blade forged from frozen metal that’s ice-cold to the touch.
Element: Water

  • Maximum MP +62
  • Weight +20
  • Physical Attack +90
  • Magical Attack +82
  • Speed -3
  • Chance of Being Targeted +16
  • Aim +107
  • Critical Chance +5

Found: Rare drop or rare steal from Coral Emperor. Rare drop or rare steal from Coppice. Reward for Side Quest #070: An Explosive Plan.

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No. 012 Rune Blade

A sword into which a number of ancient symbols have been carved.

  • Maximum MP +75
  • Weight +21
  • Physical Attack +92
  • Magical Attack +87
  • Restorative Power +22
  • Speed -3
  • Chance of Being Targeted +17
  • Aim +107
  • Critical Chance +5

Found: Rare drop or rare steal from Imperial Twinsword. Rare drop or rare steal from Imperial Greatsword.

No. 013 Ama-no-Murakumo

A brutal blade that gave birth to a nation.
Extra-Effective Against: Spirit Monsters.

  • Weight +21
  • Physical Attack +944
  • Magical Attack +88
  • Restorative Power +20
  • Speed -3
  • Chance of Being Targeted +17
  • Aim +108
  • Critical Chance +6

Found: All shops for 10470pg after starting Chapter 5.

No. 014 Chaos Blade

A blade brimming with the unruly power of unbridled mayhem.
Additional Effect: Confusion

  • Weight +19
  • Physical Attack +97
  • Magical Attack +90
  • Speed -4
  • Chance of Being Targeted +18
  • Aim +108
  • Critical Chance +7

Found: Rare drop or rare steal from Tejas. Reward for Side Quest #085: The God of Trees. Mag Mell Shop for 11260pg.

No. 015 Blood Blade

An ominous blade that’s the colour of freshly spilled blood.
Effect When Used: Steal Breath

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  • Weight +23
  • Physical Attack +100
  • Magical Attack +70
  • Speed -4
  • Chance of Being Targeted +19
  • Aim +102
  • Critical Chance +8

Found: Reward for Side Quest #086: To Kill a King.

No. 016 Knight’s Sword

A mighty blade favoured by chivalrous men of honour.

  • Weight +24
  • Physical Attack +103
  • Physical Defense +27
  • Magical Attack +82
  • Restorative Power +23
  • Speed -4
  • Chance of Being Targeted +19
  • Aim +104
  • Critical Chance +7

Found: Mag Mell Shop for 26520pg.

No. 017 Catastrophe

A blade that some believe will bring about the end of the world.

  • Weight +26
  • Physical Attack +108
  • Physical Defence +13
  • Magical Attack +86
  • Restorative Power +11
  • Speed -4
  • Chance of Being Targeted +21
  • Aim +105
  • Critical Chance +6

Found: Chest in Fount of Knowledge.

No. 018 Excalibur

A sword once wielded by a mighty king of myth.

  • Weight +29
  • Physical Attack +114
  • Magical Attack +94
  • Restorative Power +8
  • Speed -5
  • Chance of Being Targeted +25
  • Aim +112
  • Critical Chance +7
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Found: Mag Mell Shop for 44160pg after completing Fount of Knowledge. Drop from Reaper Sellsword.

No. 019 Mal Meadworth

A legendary sword said to surpass even the most blessed of blades.

  • Weight +33
  • Physical Attack +123
  • Magical Attack +102
  • Speed -6
  • Chance of Being Targeted +27
  • Aim +114
  • Critical Chance +8

Found: Reward for Side Quest #062: Stormin’ Jormun. Rare drop or rare steal from Reaper Sellsword. Rare drop or rare steal from Susanoo.

No. 020 Bullhead Blade

A sword specially designed for vanguard that fits neatly into its sister shield.
Effect When Equipped: Vanguard Passive Abilities

  • Weight +38
  • Physical Attack +139
  • Speed -8
  • Chance of Being Targeted +60
  • Aim +108
  • Critical Chance +7

Found: Rare drop from Dag in the post-game.

No. 021 Red Moon

A sword favoured by red mages that’s adorned with gleaming rubies.
Effect When Equipped: Red Mage Passive Abilities

  • Weight +30
  • Physical Attack +125
  • Magical Attack +138
  • Restorative Power +20
  • Speed -2
  • Chance of Being Targeted +23
  • Aim +120
  • Evasion +8
  • Critical Chance +4

Found: Drop from Roddy in the post-game.

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No. 022 Executioner’s Blade

Designed especially for swordmasters, this huge blade is more suited to severing limbs that making more considered cuts.
Effect When Equipped: Swordmaster Passive Abilities

  • Weight +44
  • Physical Attack +144
  • Speed -12
  • Chance of Being Targeted +42
  • Aim +105
  • Critical Chance +9

Found: Drop from Gladys in the post-game.

No. 023 Darksoul Sword

A weapon shrouded in a mysterious and potent magical aura that’s favoured by hellblades.
Effect When Equipped: Hellblade Passive Abilities

  • Weight +34
  • Physical Attack +132
  • Magical Attack +130
  • Magical Defence +16
  • Speed -7
  • Chance of Being Targeted +37
  • Aim +112
  • Critical Chance +6

Found: Drop from Adam in the post-game.

No. 024 Sword of Light

This bravebearer’s blade slices through the darkness, leaving behind blinding light in its wake.
Effect When Equipped: Bravebearer Passive Abilities

  • Weight +35
  • Physical Attack +136
  • Magical Attack +110
  • Speed -15
  • Chance of Being Targeted +32
  • Aim +116
  • Critical Chance +8

Found: Drop from Adam in the post-game.

Axes

No. 001 Francisca

A small axe favoured by hunters.

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  • Weight +6
  • Physical Attack +21
  • Speed -1
  • Chance of Being Targeted +1
  • Aim +94
  • Critical Chance +3

Found: Chest in Outlaw’s Hideout. Halcyonia Shop for 230pg after completing Outlaw’s Hideout.

No. 002 Broadaxe

A mighty weapon forged for extra chopping power.

  • Weight +6
  • Physical Attack +25
  • Physical Defence +5
  • Speed -1
  • Chance of Being Targeted +2
  • Aim +95
  • Critical Chance +3

Found: Halcyonia/Savalon Shop for 500pg after completing Outlaw’s Hideout.

No. 003 Double-Bladed Bhuj

A twin-bladed axe-like weapon that can be used to drag enemies to their doom.

  • Weight +9
  • Physical Attack +36
  • Physical Defence +7
  • Speed -2
  • Chance of Being Targeted +3
  • Aim +96
  • Critical Chance +4

Found: Savalon Shop for 1080pg.

No. 004 Mythril Axe

An axe forged from a rare metal.

  • Weight +13
  • Physical Attack +43
  • Physical Defence +9
  • Magical Attack +25
  • Magical Defence +3
  • Restorative Power +8
  • Speed -2
  • Chance of Being Targeted +5
  • Aim +97
  • Critical Chance +5
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Found: Savalon/Wiswald Shop for 1590pg after completing Underground Reservoir. Rare drop or rare steal from Axemaiden.

No. 005 Purge Pick

A pointy pickaxe that’s perfect for penetrating the flesh of foes.

  • Weight +9
  • Physical Attack +47
  • Magical Defence +15
  • Restorative Power +10
  • Chance of Being Targeted +6
  • Aim +97
  • Critical Chance +5

Found: Rare steal or rare drop from Vishno. Steal from Prince Castor.

No. 006 Hawkeye

A single-edged axe optimised for battle.

  • Weight +14
  • Physical Attack +52
  • Physical Defence +6
  • Speed -2
  • Chance of Being Targeted +7
  • Aim +98
  • Critical Chance +4

Found: Chest in Bernard’s Mansion. Wiswald/Rimedhal Shop for 3160pg. Chest in Wiswald Woods.

No. 007 Earthbreaker

An axe hewn from a lump of rock.
Element: Earth

  • Maximum HP +270
  • Weight +17
  • Physical Attack +58
  • Physical Defence +11
  • Magical Attack +40
  • Magical Defence +4
  • Speed -3
  • Chance of Being Targeted +8
  • Aim +95
  • Critical Chance +4

Found: Rare drop or rare steal from Baphomet. Chest in Treetop Tower. Rimedhal Shop for 3880pg.

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No. 008 Heavy Axe

An exceptionally large and weight double-edged axe.

  • Weight +18
  • Physical Attack +65
  • Physical Defence +15
  • Speed -3
  • Chance of Being Targeted +10
  • Aim +92
  • Critical Chance +7

Found: Chest in Miasma Woods. 

No. 009 Alastor

A blood-red axe favoured by the finest executioners.

  • Weight +21
  • Physical Attack +74
  • Physical Defence +13
  • Speed -3
  • Chance of Being Targeted +11
  • Aim +9100
  • Critical Chance +4

Found: Chest near Rimedhal, to the west of Enderno. Rimedhal Shop for 6300pg.

No. 010 Skullbreaker

An axe that can crack heads open with ease.
Effect When Used: Skull Bash

  • Weight +22
  • Physical Attack +81
  • Physical Defence +14
  • Speed -4
  • Chance of Being Targeted +13
  • Aim +101
  • Critical Chance +5

Found: Rare drop or rare steal from Abaddon.

No. 011 Summoner’s Axe

A strange and sinister axe that’s said to have the power to summon demons.

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  • Maximum MP +52
  • Weight +21
  • Physical Attack +88
  • Physical Defence +16
  • Magical Attack +78
  • Magical Defence +25
  • Restorative Power +16
  • Speed -4
  • Chance of Being Targeted +14
  • Aim +102
  • Critical Chance +4

Found: Chest in Hall of High Holies. All shops (Except Mag Mell) for 8360pg after starting Chapter 4.

No. 012 Sandman’s Axe

An axe that sends its victims straight to dreamland.
Additional Effect: Sleep

  • Weight +27
  • Physical Attack +97
  • Physical Defence +16
  • Magical Attack +83
  • Magical Defence +5
  • Restorative Power +19
  • Speed -4
  • Chance of Being Targeted +16
  • Aim +102
  • Critical Chance +3

Found: All shops for 9460pg after saving all 3 cities in Chapter 4.

No. 013 Labrys

This well-balanced axe can lop off even the largest limbs with ease.
Extra-Effective Against: Beast Monsters

  • Weight +28
  • Physical Attack +99
  • Physical Defence +16
  • Magical Attack +75
  • Restorative Power +22
  • Speed -4
  • Chance of Being Targeted +16
  • Aim +102
  • Critical Chance +5

Found: Rare steal or rare drop from Gargantua.

No. 014 Big Brush

A weapon shaped like an enormous paintbrush that leaves great swathes of colour in its wake.
Additional Effect: Daub

  • Weight +20
  • Physical Attack +90
  • Magical Attack +94
  • Restorative Power +15
  • Speed -5
  • Chance of Being Targeted +17
  • Aim +106
  • Critical Chance +8
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Found: Reward for Side Quest #077: A Comic Episode.

No. 015 Giant Axe

An enormous single-edged axe that’s a favourite with colossal characters everywhere.

  • Maximum HP +550
  • Weight +34
  • Physical Attack +101
  • Physical Defence +20
  • Speed -6
  • Chance of Being Targeted +17
  • Aim +97
  • Critical Chance +10

Found: Chest in Crystals’ Resting Place - Wind Room.

No. 016 Deforester

A legendary axe believed to be capable of felling even Yggdrasil itself.
Extra-Effective Against: Plant Monsters

  • Weight +29
  • Physical Attack +103
  • Physical Defence +4
  • Speed -5
  • Chance of Being Targeted +17
  • Aim +103
  • Critical Chance +7

Found: All shops (Except Mag Mell) for 10810pg after starting Chapter 5.

No. 017 Flare Hatchet

An axe with the incandescent power of flowing lava.
Element: Fire

  • Weight +31
  • Physical Attack +112
  • Physical Defence +10
  • Magical Attack +84
  • Magical Defense +6
  • Speed -6
  • Chance of Being Targeted +19
  • Aim +104
  • Critical Chance +7

Found: Drop from Asura. Rare drop from Orc King.

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No. 018 Juggernaut

A double-edged axe that boasts unstoppable destructive power.

  • Weight +36
  • Physical Attack +119
  • Physical Defence +18
  • Speed -6
  • Chance of Being Targeted +21
  • Aim +102
  • Critical Chance +10

Found: Mag Mell Shop for 28650pg.

No. 019 Parashu

An axe that can put even goddess-given weapons out of commission.
Effect When Used: Defang

  • Weight +33
  • Physical Attack +125
  • Physical Defence +22
  • Magical Attack +99
  • Magical Defense +12
  • Restorative Power +10
  • Speed -8
  • Chance of Being Targeted +26
  • Aim +105
  • Critical Chance +7

Found: Mag Mell Shop for 47200pg after completing Fount of Knowledge. Drop from Lava Tortoise.

No. 020 Gawain’s Axe

The legendary axe that claimed the head of the mighty Green Knight.

  • Weight +38
  • Physical Attack +135
  • Physical Defence +28
  • Magical Attack +108
  • Magical Defense + 18
  • Speed -10
  • Chance of Being Targeted +29
  • Aim +110
  • Critical Chance +11

Found: Rare drop or rare steal from Lava Tortoise.

No. 021 Hysteriax

Most mere mortals can barely manage to hold this berserker’s axe, let alone swing it.
Effect When Equipped: Berserker Passive Abilities
(Free-for-All will not be activated.)

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  • Weight +50
  • Physical Attack +156
  • Speed -14
  • Chance of Being Targeted +36
  • Aim +99
  • Critical Chance +12

Found: Drop from Prince Castor in the post-game.

No. 022 Portcullis Hammer

This shieldmaster’s hammer can smash enemy armour to smithereens.
Effect When Equipped: Shieldmaster Passive Abilities
(Dual Shields will not be activated.)

  • Weight +40
  • Physical Attack +140
  • Physical Defence +36
  • Magical Attack +111
  • Magical Defence +20
  • Speed -5
  • Chance of Being Targeted +32
  • Aim +107
  • Critical Chance +6

Found: Drop from Galahad in the post-game.

No. 022 Foraging Shovel

A spade-like salve-maker’s tool that’s used to dig up ingredients.
Effect When Equipped: Salve-Maker Passive Abilities

  • Weight +37
  • Physical Attack +137
  • Physical Defence +14
  • Magical Attack +124
  • Magical Defence +14
  • Restorative Power +14
  • Speed -9
  • Chance of Being Targeted +28
  • Aim +112
  • Critical Chance +5

Found: Drop from Glenn in the post-game.

Spears

No. 001 Spear

A lightweight spear that’s basic in design and easy to wield.

  • Weight +8
  • Physical Attack +30
  • Speed -1
  • Chance of Being Targeted +3
  • Aim +97
  • Critical Chance +3
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Found: Savalon Shop for 820pg. Chest in a house near the Gaming Hall in Savalon.

No. 002 Glaive

A long-handled spear topped with a single large blade.

  • Weight +9
  • Physical Attack +33
  • Speed -1
  • Chance of Being Targeted +3
  • Aim +98
  • Critical Chance +3

Found: Savalon Shop for 1020pg. Chest in Sandswept Ruins.

No. 003 Mythril Spear

A spear forged from a rare metal.

  • Weight +10
  • Physical Attack +41
  • Magical Attack +42
  • Restorative Power +10
  • Speed -2
  • Chance of Being Targeted +5
  • Aim +99
  • Critical Chance +3

Found: Savalon/Wiswald Shop for 1510pg after completing Underground Reservoir.

No. 004 Lu Bu’s Spear

A special spear that once belonged to the man known as the Flying General.

  • Weight +11
  • Physical Attack +46
  • Magical Attack +46
  • Speed -2
  • Chance of Being Targeted +6
  • Aim +99
  • Critical Chance +4

Found: Chest in Abandoned Mansion.

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No. 005 Pitchfork

A long shaft topped with four sharp spikes for spearing unsuspecting victims.
Effect When Used: Staggering Swipe

  • Weight +12
  • Physical Attack +48
  • Speed -2
  • Chance of Being Targeted +7
  • Aim +99
  • Critical Chance +3

Found: Chest in Underground Reservoir. Wiswald Shop for 2720pg. 

No. 006 Crimson Spear

A battle lance whose blood-red hue serves as a reminder of its wielder’s martial exploits.

  • Weight +12
  • Physical Attack +50
  • Magical Attack +40
  • Speed -2
  • Chance of Being Targeted +7
  • Aim +100
  • Critical Chance +5

Found: Wiswald/Rimedhal Shop for 3020pg. 

No. 007 Longinus 

A spear whose tip has been dipped in the blood of a divine being.
Extra-Effective Against: Aquatic Monsters

  • Maximum MP +64
  • Weight +17
  • Physical Attack +58
  • Physical Defence +6
  • Magical Attack +55
  • Magical Defence +9
  • Restorative Power +15
  • Speed -3
  • Chance of Being Targeted +9
  • Aim +101
  • Critical Chance +7

Found: Chest in Treetop Tower.

No. 008 Hinderlance

A lance favoured by shock troopers looking to intimidate their enemies into inaction.
Additional Effect: Slow

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  • Weight +19
  • Physical Attack +65
  • Physical Defence +9
  • Speed -3
  • Chance of Being Targeted +10
  • Aim +101
  • Critical Chance +5

Found: Rare drop or rare steal from Razanil. Chest in Wayward Woods. Rimedhal Shop for 4610pg.

No. 009 Halberd

A spear that boasts twin axe blades in addition to its sharp tip.

  • Weight +18
  • Physical Attack +71
  • Speed -3
  • Chance of Being Targeted +11
  • Aim +102
  • Critical Chance +5

Found: Rimedhal Shop for 5800pg.

No. 010 Brionac

A demonic spear that thirsts for fresh blood.
Effect When Used: Jump

  • Maximum MP +92
  • Weight +20
  • Physical Attack +74
  • Magical Attack +74
  • Speed -3
  • Chance of Being Targeted +12
  • Aim +103
  • Critical Chance +8

Found: Rare drop or rare steal from Thor.

No. 011 Chronos Glaive

A spear that sends those it skewers to a place where the normal rules of space and time do not apply.
Additional Effect: Stop

  • Weight +21
  • Physical Attack +85
  • Magical Attack +75
  • Restorative Power +17
  • Speed -4
  • Chance of Being Targeted +14
  • Aim +104
  • Critical Chance +6
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Found: Chest in Crystalcap Mountain. Rare steal or rare drop from Imperial Lancer (story only). All shops (Except Mag Mell) for 8220pg after starting Chapter 4.

No. 012 Wyvern Spear

A lance favoured by dragoons that seems to be able to float unaided in mid-air.

  • Weight +23
  • Physical Attack +91
  • Magical Attack +80
  • Speed -4
  • Chance of Being Targeted +16
  • Aim +105
  • Evasion +15
  • Critical Chance +7

Found: All shops (Except Mag Mell) for 9170pg after saving all 3 cities in Chapter 4.

No. 013 Trident

A three-pronged spear said to have been favoured by the ancient god of the sea.
Element: Lightning

  • Weight +24
  • Physical Attack +95
  • Magical Attack +84
  • Speed -4
  • Chance of Being Targeted +16
  • Aim +105
  • Critical Chance +9

Found: Rare drop or rare steal from Imperial Lancemage.

No. 014 Gae Bulg

A legendarily powerful spear given to an ancient hero by a mighty warrior queen.
Effect When Used; Spirit Surge

  • Weight +24
  • Physical Attack +98
  • Magical Attack +86
  • Speed -4
  • Chance of Being Targeted +17
  • Aim +105
  • Critical Chance +8

Found: Chest in Holograd Army HQ.

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No. 015 Ama-no-Sakahoko

A divine spear used to raise land from beneath the sea.
Element: Earth

  • Weight +30
  • Physical Attack +100
  • Physical Defence +10
  • Magical Attack +88
  • Magical Defence +13
  • Restorative Power +18
  • Speed -4
  • Chance of Being Targeted +17
  • Aim +106
  • Critical Chance +9

Found: All shops (Except Mag Mell) for 10700pg after starting Chapter 5.

No. 016 Gungnir

A throwing spear once wielded by a mighty god of death and destruction.

  • Weight +27
  • Physical Attack +108
  • Magical Attack +101
  • Restorative Power +22
  • Speed -4
  • Chance of Being Targeted +19
  • Aim +107
  • Critical Chance +10

Found: Drop from Catoblepas.

No. 017 Roncone

A spear with an elaborate shape that enables it to be used in various ways.

  • Weight +29
  • Physical Attack +114
  • Speed -5
  • Chance of Being Targeted +21
  • Aim +107
  • Critical Chance +7

Found: Mag Mell Shop for 27430pg.

No. 018 Ryunohige

An ancient spear said to have been made using hairs from the beard of a dragon god.

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  • Weight +31
  • Physical Attack +121
  • Magical Attack +108
  • Magical Defence +12
  • Speed -6
  • Chance of Being Targeted +25
  • Aim +109
  • Evasion +16
  • Critical Chance +8

Found: Mag Mell Shop for 45900pg after completing Fount of Knowledge. Drop from Reaper Lancer.

No. 019 Rhongomiant

A legendary spear used by a mighty king of myth to strike down traitors.

  • Weight +35
  • Physical Attack +130
  • Physical Defence +10
  • Magical Attack +114
  • Speed -7
  • Chance of Being Targeted +28
  • Aim +112
  • Critical Chance +9

Found: Rare drop or rare steal from Treant. Rare drop or rare steal from Reaper Lancer.

No. 020 Ringmaster’s Spear

A weapon wielded by beastmasters that enables them to instruct their charges.
Extra-Effective Against: Insect Monsters
Effect When Equipped: Beastmaster Passive Abilities

  • Weight +33
  • Physical Attack +138
  • Magical Attack +129
  • Speed -5
  • Chance of Being Targeted +29
  • Aim +114
  • Evasion +4
  • Critical Chance +10

Found: Drop from Anihal in the post-game.

No. 021 Draconic Lance

A weapon only entrusted to those who have sworn to serve dragonkind.
Effect When equipped: Dragoon Passive Abilities

  • Weight +35
  • Physical Attack +146
  • Magical Attack +116
  • Speed -6
  • Chance of Being Targeted +30
  • Aim +120
  • Evasion +8
  • Critical Chance +7
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Found: Drop from Martha in the post-game.

No. 022 Spear of Judgement

A spear wielded by bastions in the service of justice.
Effect When equipped: Bastion Passive Abilities

  • Weight +39
  • Physical Attack +142
  • Magical Attack +105
  • Restorative Power +20
  • Speed -10
  • Chance of Being Targeted +33
  • Aim +110
  • Critical Chance +5

Found: Rare drop from Lonsdale in the post-game.

Bows

No. 001 Shortbow

A small wooden bow that’s ideal for first-time archers.

  • Weight +9
  • Physical Attack +31
  • Restorative Power +3
  • Speed -2
  • Chance of Being Targeted +1
  • Aim +96
  • Critical Chance +10

Found: Gloria’s starting weapon. Steal or drop from Goblin Archer. Savalon Shop for 470pg.

No. 002 Iron Bow

A bow reinforced with iron for additional range and power.

  • Weight +13
  • Physical Attack +43
  • Restorative Power +7
  • Speed -3
  • Chance of Being Targeted +3
  • Aim +98
  • Critical Chance +10

Found: Savalon/Wiswald Shop for 1060pg. Reward for Side Quest #018: Target Practice.

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No. 003 Mythril Bow

A bow forged from a rare metal.

  • Weight +13
  • Physical Attack +52
  • Magical Attack +50
  • Restorative Power +8
  • Speed -3
  • Chance of Being Targeted +5
  • Aim +98
  • Critical Chance +12

Found: Rare drop or rare steal from Bowmaiden. Wiswald Shop for 1430pg. Chest in Institute of Magical Inquiry.

No. 004 Angel’s Bow

A lightweight bow that benefits from an angel’s blessing.
Additional Effect: Charm

  • Weight +16
  • Physical Attack +66
  • Magical Attack +60
  • Magical Defence +11
  • Restorative Power +15
  • Speed -4
  • Chance of Being Targeted +7
  • Aim +100
  • Critical Chance +12

Found: Wiswald Shop for 2660pg. 

No. 005 Quickdraw Bow

A bow that enables the wilder to fire off an arrow and ready another in the blink of an eye.
Effect When Used: Quickdraw

  • Weight +20
  • Physical Attack +74
  • Magical Attack +67
  • Speed -4
  • Chance of Being Targeted +8
  • Aim +100
  • Critical Chance +13

Found: Wiswald Shop/Rimedhal for 3610pg after completing Wiswald Woods and Institute of Magical Inquiry. 

No. 006 Ancient Bow

A bow whose origins may be lost in the mists of time, but which is still highly effective today.
Additional Effect: Paralysis

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  • Weight +23
  • Physical Attack +92
  • Magical Attack +83
  • Restorative Power +18
  • Speed -4
  • Chance of Being Targeted +11
  • Aim +102
  • Critical Chance +14

Found: Chest in Wayward Woods. Rimedhal Shop for 5620pg.

No. 007 Great Bow

A large bow capable of imparting impressive power to its projectiles.

  • Weight +26
  • Physical Attack +104
  • Speed -5
  • Chance of Being Targeted +13
  • Aim +103
  • Critical Chance +10

Found: Chest near Rimedhal, in a forest to the west. Rimedhal Shop for 7230pg after completing Jaws of Judgement. All shops for 7230pg after starting Chapter 4.

No. 008 Shigeto Bow

The ceremonial bow of a grand aristocratic dynasty.

  • Weight +31
  • Physical Attack +118
  • Restorative Power +20
  • Speed -5
  • Chance of Being Targeted +15
  • Aim +104
  • Critical Chance +14

Found: All shops for 8940pg after saving all 3 cities in Chapter 4.

No. 009 Artemis’s Bow

A sacred bow that once belonged to the goddess of the hunt.
Effect When Used: Quickfire Flurry

  • Maximum MP +54
  • Weight +32
  • Physical Attack +123
  • Magical Attack +116
  • Magical Defence +23
  • Restorative Power +21
  • Speed -5
  • Chance of Being Targeted +16
  • Aim +105
  • Critical Chance +12
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Found: Reward for Side Quest #064: The Cold Soldier. Chest in Holograd Army HQ.

No. 010 Yoichi’s Bow

A bow that once belonged to one of history’s greatest archers.

  • Weight +34
  • Physical Attack +136
  • Speed -6
  • Chance of Being Targeted +16
  • Aim +105
  • Critical Chance +15

Found: Reward for Side Quest #089: To Arms.

No. 011 Apollo’s Bow

A bow that once belonged to a mighty god. Its arrows are tainted with terrible diseases.
Additional Effect: Contagion

  • Maximum MP +66
  • Weight +35
  • Physical Attack +129
  • Magical Attack +117
  • Restorative Power +25
  • Speed -6
  • Chance of Being Targeted +17
  • Aim +105
  • Critical Chance +10

Found: Reward for Side Quest #078: For the Common Good.

No. 012 Ama-no-Kagoyuni

An ancient bow which strikes terror into the hearts of demons.
Extra-Effective Against: Demon Monsters

  • Weight +38
  • Physical Attack +132
  • Magical Attack +126
  • Magical Defence +29
  • Restorative Power +16
  • Speed -6
  • Chance of Being Targeted +17
  • Aim +106
  • Critical Chance +11

Found: All shops (Except Mag Mell) for 10640pg after starting Chapter 5.

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No. 013 Eurytos’ Bow

The beloved bows of a master archer who taught many a legendary hero how to shoot.

  • Weight +40
  • Physical Attack +143
  • Magical Attack +129
  • Speed +-6
  • Chance of Being Targeted +19
  • Aim +107
  • Critical Chance +12

Found: Drop from Immortal.

No. 014 Sylvan Bow

A bow fashioned from the bone of a mighty beast that once belonged to the Queen of the Fairies.

  • Maximum MP +84
  • Weight +42
  • Physical Attack +151
  • Magical Attack +141
  • Restorative Power +34
  • Speed -7
  • Chance of Being Targeted +21
  • Aim +104
  • Critical Chance +13

Found: Mag Mell Shop for 25400pg.

No. 015 Speed Bow

The arrows fired by this bow are said to fly faster than the speed of light.

  • Weight +48
  • Physical Attack +167
  • Speed +11
  • Chance of Being Targeted +24
  • Aim +108
  • Critical Chance +10

Found: Mag Mell Shop for 43900pg after completing Fount of Knowledge. Drop from Grotesque.

No. 016 Tristan’s Bow

A legendary bow whose every arrow flies straight and true.

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  • Weight +55
  • Physical Attack +172
  • Magical Attack +163
  • Magical Defence +15
  • Restorative Power +22
  • Speed -8
  • Chance of Being Targeted +27
  • Aim +109
  • Critical Chance +12

Found: Rare drop or rare steal from Grotesque. Rare drop or rare steal from Astaroth.

No. 017 Longshot Bow

A gambler’s bow that’s said to have the power to foretell its bearer’s fortune.
Effect When Equipped: Gambler Passive Abilities

  • Maximum HP +777
  • Maximum MP +77
  • Weight +43
  • Physical Attack +178
  • Magical Attack +178
  • Magical Defence +14
  • Restorative Power +13
  • Speed -9
  • Chance of Being Targeted +34
  • Aim +110
  • Evasion +7
  • Critical Chance +11

Found: Drop from Shirley in the post-game.

No. 018 Wildwood Bow

The bow of a hunter who’s at one with nature.
Effect When Equipped: Ranger Passive Abilities

  • Weight +62
  • Physical Attack +202
  • Speed -7
  • Chance of Being Targeted +29
  • Aim +124
  • Critical Chance +15

Found: Drop from Lily in the post-game.

No. 019 Farsight Bow

The bow of an oracle who can see how the present will flow into the future.
Effect When Equipped: Oracle Passive Abilities

  • Weight +52
  • Physical Attack +168
  • Magical Attack +195
  • Magical Defence +26
  • Speed -14
  • Chance of Being Targeted +33
  • Aim +116
  • Critical Chance +7
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Found: Drop from Domenic in the post-game.

Staves

No. 001 Staff

A wand carved from a branch imbued with wizardry.

  • Weight +4
  • Physical Attack +11
  • Magical Attack +17
  • Restorative Power +4
  • Speed -1
  • Chance of Being Targeted +1
  • Aim +95
  • Critical Chance +2

Found: Elvis’s starting weapon. Halcyonia Shop for 190pg

No. 002 Wizard’s Rod

A staff specially designed for black mages with hundreds of battles under their belts.

  • Weight +5
  • Physical Attack +16
  • Magical Attack +21
  • Restorative Power +5
  • Speed -1
  • Chance of Being Targeted +2
  • Aim +96
  • Critical Chance +2

Found: Chest near Halcyonia to the far northeast. Chest in Hydrangea Hills. Halcyonia/Savalon Shop for 420pg. 

No. 003 Mythril Staff

A staff whose tip has been forged from rare metal.

  • Weight +7
  • Physical Attack +20
  • Magical Attack +31
  • Restorative Power +9
  • Speed -1
  • Chance of Being Targeted +3
  • Aim +97
  • Critical Chance +3

Found: Reward for Side Quest #010: A Grizzly Conundrum. Found Near Savalon, to the far east near Nightmare. Savalon/Wiswald Shop for 980pg. Rare drop from Lost Mageling.

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No. 004 Staff of Life

A wand with healing powers.
Effect When Used: Cure

  • Weight +8
  • Physical Attack +24
  • Magical Attack +21
  • Restorative Power +17
  • Speed -1
  • Chance of Being Targeted +5
  • Aim +98
  • Critical Chance +2

Found: Chest in Abandoned Mansion.

No. 005 Rune Staff

A wand engraved with ancient symbols that’s capable of leaving enemies speechless.

  • Weight +9
  • Physical Attack +29
  • Magical Attack +47
  • Restorative Power +13
  • Speed -1
  • Chance of Being Targeted +7
  • Aim +99
  • Critical Chance +3

Found: Rare Steal from Lost Mageling. Wiswald Shop for 2550pg. Chest in Wiswald Woods.

No. 006 Oak Staff

A staff carved from the trunk of a mighty tree.

  • Weight +11
  • Physical Attack +35
  • Magical Attack +53
  • Restorative Power +16
  • Speed -1
  • Chance of Being Targeted +8
  • Aim +99
  • Critical Chance +3

Found: Chest in Hydrangea Hills, once you have the ability to fell trees upon completing Side Quest #028: Human’s Best Friend: Part II. Steal from Wizzy. Chest in Institute of Magical Inquiry, have to exit from Institute - East Wing - Level 3. Wiswald/Rimedhal Shop for 3420pg after completing Wiswald Woods and  Institute of Magical Inquiry. Chest in Miasma Woods.

No. 009 Rod of Fire

A staff imbued with the power of a fiery inferno.
Effect When Equipped: Fire Attacks do +30% Damage

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  • Weight +14
  • Physical Attack +44
  • Magical Attack +55
  • Speed -2
  • Chance of Being Targeted +9
  • Aim +100
  • Critical Chance +5

Found: Chest in Institute - East Wing. Rimedhal Shop for 4140pg.

No. 008 Rod of Ice

A staff imbued with the power of the mighty tundra.
Effect When Equipped: Water Attacks do +30% Damage

  • Weight +14
  • Physical Attack +41
  • Magical Attack +58
  • Speed -2
  • Chance of Being Targeted +9
  • Aim +100
  • Critical Chance +5

Found: Rare drop or rare steal from Dagon Shaman. Rare drop or rare steal from Poseidon. Chest in Secret Studio. Rimedhal Shop for 4140pg.

No. 009 Jade Crosier

A wand adorned with an orb said to emit a strange spiritual force.

  • Weight +15
  • Physical Attack +49
  • Magical Attack +69
  • Restorative Power +20
  • Speed -2
  • Chance of Being Targeted +12
  • Aim +101
  • Critical Chance +4

Found: Chest in Rimedhal - Hall of High Holies. Rimedhal Shop for 5720pg.

No. 010 Yggdrasil Staff

A staff hewn from the legendary tree that’s steeped in spiritual power.
Effect When Used: Esuna

  • Maximum HP +360
  • Weight +17
  • Physical Attack +55
  • Physical Defence +10
  • Magical Attack +61
  • Magical Defence +12
  • Speed -2
  • Chance of Being Targeted +14
  • Aim +103
  • Critical Chance +4
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Found: Rare drop or rare steal from Aigaion. All shops (Except Mag Mell) for 7010pg after starting Chapter 4.

No. 011 Gaia Rod

A staff imbued with the power of terra firma.
Effect When Equipped: Earth Attacks do +30% Damage

  • Maximum MP +45
  • Weight +16
  • Physical Attack +55
  • Physical Defence +13
  • Magical Attack +78
  • Restorative Power +23
  • Speed -2
  • Chance of Being Targeted +14
  • Aim +103
  • Critical Chance +6

Found: Chest in Serpent’s Grotto. All shops (Except Mag Mell) for 7120pg after starting Chapter 4.

No. 012 Heiji’s Jitte

The favoured weapon of the forceful administrator.
Effect When Used: Flash the Cash

  • Weight +17
  • Physical Attack +79
  • Physical Defence +14
  • Magical Attack +52
  • Speed -2
  • Chance of Being Targeted +15
  • Aim +103
  • Critical Chance +8

Found: Reward for Side Quest #063: Jewellery Heist. Reward for Side Quest #068: Undead and Unwelcome.

No. 013 Hammer Mace

A weapon whose design means it can be used for making things as well as destroying them.

  • Weight +19
  • Physical Attack +86
  • Magical Attack +60
  • Restorative Power +11
  • Speed -3
  • Chance of Being Targeted +16
  • Aim +104
  • Critical Chance +9

Found: Chest in Wrecked Institute. All shops (Except Mag Mell) for 8740pg after saving all 3 cities in Chapter 4.

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No. 014 Demon’s Rod

A staff imbued with the power of eternal darkness.
Effect When Equipped: Dark Attacks Do +30% Damage

  • Weight +17
  • Physical Attack +63
  • Magical Attack +90
  • Speed -3
  • Chance of Being Targeted +17
  • Aim +104
  • Critical Chance +7

Found: Reward for Side Quest #066: The Power of Flowers. Chest in Flying Fortress.

No. 015 Gambanteinn

A staff originally offered to a giantess in order to woo her.

  • Weight +18
  • Physical Attack +66
  • Magical Attack +94
  • Restorative Power +30
  • Speed -3
  • Chance of Being Targeted +17
  • Aim +105
  • Critical Chance +7

Found: All shops (Except Mag Mell) for 10260pg after starting Chapter 5.

No. 016 Divine Rod

A staff imbued with the power of dazzling light.
Effect When Equipped: Light Attacks Do +30% Damage

  • Weight +18
  • Physical Attack +72
  • Physical Defence +16
  • Magical Attack +102
  • Magical Defence +16
  • Restorative Power +33
  • Speed -3
  • Chance of Being Targeted +19
  • Aim +105
  • Critical Chance +8

Found: Reward for Side Quest #074: Keep Your Feet on the Ground. Chest in Chromatite Mines.

No. 017 Sage’s Staff

A jewelled staff once wielded by a mighty wise man.
Effect When Used: Raise

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  • Weight +19
  • Physical Attack +76
  • Magical Attack +108
  • Restorative Power +35
  • Speed -3
  • Chance of Being Targeted +21
  • Aim +105
  • Critical Chance +7

Found: Rare drop or rare steal from Baba Yaga. Mag Mell Shop for 24800pg.

No. 018 Mjollnir

A staff imbued with the power of storms.
Effect When Equipped: Lightning Attacks Do +30% Damage

  • Weight +21
  • Physical Attack +13
  • Magical Attack +110
  • Magical Defence +15
  • Speed -4
  • Chance of Being Targeted +23
  • Aim +112
  • Critical Chance +10

Found: Chest in Isle of Nothingness.

No. 019 Nirvana

A staff imbued with the power of the howling gale.
Effect When Equipped: Wind Attacks do +30% Damage

  • Weight +23
  • Physical Attack +106
  • Magical Attack +115
  • Restorative Power +25
  • Speed -4
  • Chance of Being Targeted +25
  • Aim +107
  • Critical Chance +7

Found: Mag Mell Shop for 42700pg after completing Fount of Knowledge. Drop from Amon. 

No. 020 Asclepius

A wand adorned with a coiled snake that is said to have been wielded by a healer so gifted he could raise the dead.

  • Weight +26
  • Physical Attack +118
  • Physical Defence +13
  • Magical Attack +124
  • Magical Defense +13
  • Restorative Power +18
  • Speed -5
  • Chance of Being Targeted +28
  • Aim +108
  • Critical Chance +8
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Found: Rare drop or rare steal from Amon. Rare drop or rare steal from Zeus.

No. 021 Maidenhair Staff

A wand made from the wood of a tree with a mighty life force that’s popular with white mages.
Effect When Equipped: White Mage Passive Abilities

  • Maximum MP +120
  • Weight +33
  • Physical Attack +123
  • Magical Attack +128
  • Magical Defence +16
  • Restorative Power +40
  • Speed -6
  • Chance of Being Targeted +37
  • Aim +111
  • Critical Chance +6

Found: Drop from Selene in the post-game.

No. 022 Leviathan

A black mage’s staff whose double helix design enables it to absorb energy from the atmosphere.
Effect When Equipped: Black Mage Passive Abilities

  • Weight +31
  • Physical Attack +117
  • Magical Attack +138
  • Speed -9
  • Chance of Being Targeted +32
  • Aim +104
  • Critical Chance +4

Found: Drop from Lady Emma in the post-game.

No. 023 Fallen Angel’s Harp

A wand beloved of bards that can also be used as an instrument.
Effect When Equipped: Bard Passive Abilities

  • Maximum HP +1100
  • Weight +29
  • Physical Attack +135
  • Magical Attack +126
  • Restorative Power +22
  • Speed -5
  • Chance of Being Targeted +34
  • Aim +110
  • Evasion +12
  • Critical Chance +7

Found: Drop from Orpheus in the post-game.

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No. 024 Bloody Brush

A brush-shaped staff with a needle on the end that’s popular with pictomancer.
Effect When Equipped: Pictomancer Passive Abilities

  • Weight +32
  • Physical Attack +131
  • Magical Attack +133
  • Restorative Power -15
  • Speed -7
  • Chance of Being Targeted +35
  • Aim +115
  • Critical Chance +9

Found: Drop from Folie in the post-game.

No. 025 Sunshine Staff

A spiritmaster’s rod whose design symbolises the mighty life-giving powers of the sun.
Element: Light
Effect When Equipped: Spiritmaster Passive Abilities

  • Weight +30
  • Physical Attack +120
  • Magical Attack +130
  • Magical Defence +23
  • Restorative Power +28
  • Speed -8
  • Chance of Being Targeted +36
  • Aim +107
  • Critical Chance +5

Found: Drop from Helio in the post-game.

No. 026 Crescent Cane

A staff that can be used by arcanists to control the undead.
Effect When Equipped: Arcanist Passive Abilities

  • Maximum HP +900
  • Weight +35
  • Physical Attack +110
  • Magical Attack +143
  • Restorative Power -23
  • Speed -10
  • Chance of Being Targeted +38
  • Aim +112
  • Critical Chance +11

Found: Drop from Vigintio in the post-game.

Bravely Default 2 Guide Index

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