PlayStation 4 Game Interviews - Page 4
It's been over 25 years since Ultima Underworld was released, and we talk to some of the creators behind the game - Paul Neurath, Joe Fielder, and Warren Spector.
interview by Zack Reese on 15 November, 2018
A deep dive into one of the most anticipated releases of the year for fans of the genre with the two key figures who helped make it happen.
interview by Zack Reese on 08 November, 2018
We discuss with Zero Escape creator Kotaro Uchikoshi what players can expect from his new project, AI: The Somnium Files.
interview by James Galizio on 16 July, 2018
We spoke to the Creative Director and Producer behind the next title from Spike Chunsoft.
interview by Zack Reese on 11 July, 2018
We had a chance to talk to Larian's Publishing Director Micheal Douse about bringing one of last year's best CRPGs to consoles.
interview by Bryan Vitale on 05 July, 2018
We met up with Kei Mikami, Valkyria Chronicles 4's producer, at E3 2018 and had a lengthy chat about VC4's development, Steam version, and the future of the Valkyria series.
interview by Josh Torres on 18 June, 2018
At E3 2018, we sat down with CD Projekt Red Quest Designer Patrick Mills to talk about Cyberpunk 2077's first-person perspective, identity, and romance.
interview by Bryan Vitale on 17 June, 2018
At E3 2018, we sat down with Director Takeshi Uchikawa and producers Yosuke Saito and Hokuto Okamoto about the next entry in the legendary RPG series.
interview by Kyle Campbell on 16 June, 2018
The director and producer quickly chat dynamic gameplay and Western inspirations.
interview by Alex Donaldson on 02 July, 2017
Producer Hiroaki Kato and Director Takashi Katano talk shop.
interview by Alex Donaldson and John Davison on 19 June, 2017
Taro Yoko, Yosuke Saito and Tasahisa Taura talk about their latest project.
interview by Alex Donaldson on 14 February, 2017
We sat down to talk with the creator of Harvest Moon to talk about his upcoming simulation title.
interview by Zack Reese on 28 September, 2016
Nier's Producer and Composer explain some of their development approach for the surprise sequel.
interview by Alex Donaldson on 02 September, 2016
We sat down with the director of Final Fantasy XIV to talk about the present state of the game, fan feedback, and what he's learned from past mistakes.
interview by Andrea Kasparian on 25 August, 2016
Lead Story Writer Mary DeMarle takes us through some of the narrative choices and challenges around the return of Adam Jensen.
interview by Alex Donaldson on 29 June, 2016
The studio behind Life Is Strange spoke to us about Vampyr. A RPG that intends to bring vampires back to their romanticized roots.
interview by Kyle Campbell on 25 June, 2016
We sat down with Bandai Namco to get the latest on the popular Dragon Ball Xenoverse series.
interview by Erren Van Duine on 24 June, 2016
Star Ocean 5's producer sits down with us to talk about the present and the future of Japanese RPGs, plus his latest project, Star Ocean 5.
interview by Alex Donaldson on 20 June, 2016
The legendary artist talks about his inspiration and challenges in making a new Persona entry.
interview by Zack Reese on 19 June, 2016
We sat down with Deck 13 Interactive at E3 2016 to talk all about The Surge. A game poised at develivering a unique take on action RPGs.
interview by Kyle Campbell on 19 June, 2016
CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.
interview by Alex Donaldson on 07 June, 2016
We sit down and chat with Bill Stiernberg to talk Cosmic Star Heroine!
interview by Kyle Campbell on 28 January, 2016
The lady behind Kingdom Hearts, Mana, and soon Final Fantasy XV talks to us about her impressive body of work.
interview by Alex Donaldson on 05 January, 2016
After a long hiatus, Dragon Quest is finally back.
interview by Erren Van Duine on 09 July, 2015
We chat with Deus Ex Producer Olivier Proulx about the latest entry to Square Enix's sci-fi RPG.
interview by Alex Donaldson on 07 July, 2015