Xbox One Game Interviews - Page 2

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CyberConnect2 - the Near Future and Beyond: Anime Expo 2019 Interview with Executive Vice President Taichiro Miyazaki
CyberConnect2 - the Near Future and Beyond: Anime Expo 2019 Interview with Executive Vice President Taichiro Miyazaki

During Anime Expo 2019 with CyberConnect2 VP Taichiro Miyazaki, to hear about their continued plans to expand their reach in both the video games industry as well as the entertainment business at large.

interview by James Galizio on 07 July, 2019

Baldur's Gate III Interview at E3 2019: We chat with Larian CEO Swen Vincke about Baldur's Gate and partnership with Wizards of the Coast
Baldur's Gate III Interview at E3 2019: We chat with Larian CEO Swen Vincke about Baldur's Gate and partnership with Wizards of the Coast

We talk with Larian Boss Swen Vincke about Baldur's Gate, working with Wizards of the Coast, and more.

interview by Bryan Vitale on 01 July, 2019

SaGa Series Interview at E3 2019: We chat with Akitoshi Kawazu and other SaGa leads about Scarlet Grace, localization, and more
SaGa Series Interview at E3 2019: We chat with Akitoshi Kawazu and other SaGa leads about Scarlet Grace, localization, and more

We sit down with series boss Akitoshi Kawazu and other SaGa leads to discuss the franchise.

interview by Adam Vitale on 16 June, 2019

The Outer Worlds at E3 2019: Interview with Game Director Leonard Boyarsky
The Outer Worlds at E3 2019: Interview with Game Director Leonard Boyarsky

We had a chance to sit down and chat about some of the design philosophies with one of the minds behind Obsidian's The Outer Worlds.

interview by Bryan Vitale on 16 June, 2019

The Outer Worlds: Interview with Senior Narrative Designer Kathryn Megan Starks
The Outer Worlds: Interview with Senior Narrative Designer Kathryn Megan Starks

We had a chance to chat about Obsidian Entertainment's new IP and the studio's approach to character writing and world building.

interview by Bryan Vitale on 07 December, 2018

Underworld Ascendent Interview: How OtherSide Entertainment is putting player agency front and center
Underworld Ascendent Interview: How OtherSide Entertainment is putting player agency front and center

It's been over 25 years since Ultima Underworld was released, and we talk to some of the creators behind the game - Paul Neurath, Joe Fielder, and Warren Spector.

interview by Zack Reese on 15 November, 2018

Valkyria Chronicles 4 Post-Mortem: An interview with director Kohei Yamashita and producer Kei Mikami
Valkyria Chronicles 4 Post-Mortem: An interview with director Kohei Yamashita and producer Kei Mikami

A deep dive into one of the most anticipated releases of the year for fans of the genre with the two key figures who helped make it happen.

interview by Zack Reese on 08 November, 2018

AI: The Somnium Files Interview - A Look Behind the Scenes with Kotaro Uchikoshi
AI: The Somnium Files Interview - A Look Behind the Scenes with Kotaro Uchikoshi

We discuss with Zero Escape creator Kotaro Uchikoshi what players can expect from his new project, AI: The Somnium Files.

interview by James Galizio on 16 July, 2018

Divinity: Original Sin II - Definitive Edition Interview - Bringing 2017's Co-op CRPG to Consoles
Divinity: Original Sin II - Definitive Edition Interview - Bringing 2017's Co-op CRPG to Consoles

We had a chance to talk to Larian's Publishing Director Micheal Douse about bringing one of last year's best CRPGs to consoles.

interview by Bryan Vitale on 05 July, 2018

Valkyria Chronicles 4 Interview - Developing the true sequel to the first Valkyria Chronicles
Valkyria Chronicles 4 Interview - Developing the true sequel to the first Valkyria Chronicles

We met up with Kei Mikami, Valkyria Chronicles 4's producer, at E3 2018 and had a lengthy chat about VC4's development, Steam version, and the future of the Valkyria series.

interview by Josh Torres on 18 June, 2018

Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game
Cyberpunk 2077 Interview - Choice, immersion, and the most realistic city in a video game

At E3 2018, we sat down with CD Projekt Red Quest Designer Patrick Mills to talk about Cyberpunk 2077's first-person perspective, identity, and romance.

interview by Bryan Vitale on 17 June, 2018

Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI
Dragon Quest XI: Echoes of an Elusive Age Interview - 11 Questions about Dragon Quest XI

At E3 2018, we sat down with Director Takeshi Uchikawa and producers Yosuke Saito and Hokuto Okamoto about the next entry in the legendary RPG series.

interview by Kyle Campbell on 16 June, 2018

A brief chat with the developers of Monster Hunter World
A brief chat with the developers of Monster Hunter World

The director and producer quickly chat dynamic gameplay and Western inspirations.

interview by Alex Donaldson on 02 July, 2017

Final Fantasy XII: The Zodiac Age Interview: Developers on tactical gameplay, cheats, legacy and more
Nier Automata Interview: Square's niche kings on their trip into a robotic future
Nier Automata Interview: Square's niche kings on their trip into a robotic future

Taro Yoko, Yosuke Saito and Tasahisa Taura talk about their latest project.

interview by Alex Donaldson on 14 February, 2017

Nier Automata Interview: Square talks RPG systems and the Platinum partnership
Nier Automata Interview: Square talks RPG systems and the Platinum partnership

Nier's Producer and Composer explain some of their development approach for the surprise sequel.

interview by Alex Donaldson on 02 September, 2016

Deus Ex Interview: Exploring the world & narrative of Mankind Divided
Deus Ex Interview: Exploring the world & narrative of Mankind Divided

Lead Story Writer Mary DeMarle takes us through some of the narrative choices and challenges around the return of Adam Jensen.

interview by Alex Donaldson on 29 June, 2016

Dontnod Interview: The Tragedy and Mythology that encapsulate their new RPG Vampyr
Dontnod Interview: The Tragedy and Mythology that encapsulate their new RPG Vampyr

The studio behind Life Is Strange spoke to us about Vampyr. A RPG that intends to bring vampires back to their romanticized roots.

interview by Kyle Campbell on 25 June, 2016

Interview with Dragon Ball Xenoverse 2 producer Masayuki Hirano
Interview with Dragon Ball Xenoverse 2 producer Masayuki Hirano

We sat down with Bandai Namco to get the latest on the popular Dragon Ball Xenoverse series.

interview by Erren Van Duine on 24 June, 2016

Deck 13 Interactive Interview: We talk The Surge and action RPGs
Deck 13 Interactive Interview: We talk The Surge and action RPGs

We sat down with Deck 13 Interactive at E3 2016 to talk all about The Surge. A game poised at develivering a unique take on action RPGs.

interview by Kyle Campbell on 19 June, 2016

CD Projekt Interview: Talking the end of The Witcher and the future of RPGs
CD Projekt Interview: Talking the end of The Witcher and the future of RPGs

CD Projekt quest designer Patrick Mills sits down with us to talk about saying goodbye to Geralt, foreign success, and the future of the RPG genre.

interview by Alex Donaldson on 07 June, 2016

Zeboyd Games Interview: Bill Stiernberg talks Cosmic Star Heroine and Indie RPGs
Zeboyd Games Interview: Bill Stiernberg talks Cosmic Star Heroine and Indie RPGs

We sit down and chat with Bill Stiernberg to talk Cosmic Star Heroine!

interview by Kyle Campbell on 28 January, 2016

Interview: Yoko Shimomura talks writing some of the genre's most iconic music
Interview: Yoko Shimomura talks writing some of the genre's most iconic music

The lady behind Kingdom Hearts, Mana, and soon Final Fantasy XV talks to us about her impressive body of work.

interview by Alex Donaldson on 05 January, 2016

Talking Combat, Conspiracy & Choice with Deus Ex: Mankind Divided's Producer
Talking Combat, Conspiracy & Choice with Deus Ex: Mankind Divided's Producer

We chat with Deus Ex Producer Olivier Proulx about the latest entry to Square Enix's sci-fi RPG.

interview by Alex Donaldson on 07 July, 2015

Discussing Inquisition and Beyond with Dragon Age's Creative Director
Discussing Inquisition and Beyond with Dragon Age's Creative Director

We chat to Mike Laidlaw about planning for the future, fan feedback, and the RPG genre at large.

interview by Alex Donaldson on 28 July, 2014

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