Nintendo Switch 2 Game Interviews
At E3 2018, we sat down with Director Takeshi Uchikawa and producers Yosuke Saito and Hokuto Okamoto about the next entry in the legendary RPG series.
interview by Kyle Campbell on 16 June, 2018
At E3 2018, we sat down with CD Projekt Red Quest Designer Patrick Mills to talk about Cyberpunk 2077's first-person perspective, identity, and romance.
interview by Bryan Vitale on 17 June, 2018
We sat down to talk about Senior Concept Artist Marthe Jonkers about creating and designing Night City.
interview by Kazuma Hashimoto on 29 August, 2019
The creator of Dragon Quest and the producer of the latest entry talk its transition to Nintendo Switch.
interview by Alex Donaldson on 25 September, 2019
We had a chance to speak with Bandai Namco producer Yusuke Tomizawa to discuss the latest entry, characters, skits, visuals, exploration, Cure Points, and more.
interview by Adam Vitale on 13 August, 2021
We sat down with Motohiro Okubo, Tetsuya Fukuhara, and Yasuyuki Kaji as they reveal all-new exclusive info about Granblue Fantasy: Relink.
interview by Josh Torres on 23 August, 2023
During Anime Expo 2024 we had the opportunity to sit down and chat with Nihon Falcom President Toshihiro Kondo
interview by James Galizio on 25 July, 2024
A lengthy chat with the creator of the open-world horror RPG that reached its 1.0 release out of Steam Early Access back in May; even if you haven't played it yet, we highly encourage you to give this chat a read!
interview by Josh Torres on 04 September, 2024
Romancing SaGa 2 is one of the most unique RPGs of the Super Famicom era, but it is not well known in the West. We spoke to the game's producer about the approach to remaking this classic RPG to a modern worldwide audience.
interview by Adam Vitale on 19 September, 2024
Ahead of this month's Ys X: Nordics Western launch from NIS America, we spoke to PH3's Peter 'Durante' Thoman about the PC release, exclusive features like co-op & HDR, the state of JRPG ports on PC, and more.
interview by Mikhail Madnani on 14 October, 2024
Ahead of next week's Trails Through Daybreak II Western launch from NIS America, we spoke to PH3's Peter 'Durante' Thoman about working on the game, PC exclusive features, Falcom's engine, Trails in the Sky 1st Chapter, the state of PC gaming, Windows 11, DX12 issues, and more.
interview by Mikhail Madnani on 07 February, 2025
In a sitdown interview with Monster Hunter Wilds' Producer Ryozo Tsujimoto and Director Yuya Tokuda, we learned about the teams ambitions.
interview by James Galizio on 11 February, 2025
Guardians of Azuma brings some fresh ideas and twists to the established farming simulator RPG. We sat down with the game's producer to discuss what's new.
interview by Erren Van Duine on 21 March, 2025
Ahead of its reveal in the March 2025 Nintendo Direct, RPG Site had a chance to talk with Story of Seasons series manager Hikaru Nakano about the newest entry in the franchise.
interview by Erren Van Duine on 31 March, 2025
Ahead of the Switch 2 launching, we caught up with Marvelous USA's CEO Ken Berry on having a launch title for new hardware, Nintendo Switch 2 physical releases, and what to expect in the future.
interview by Mikhail Madnani on 27 May, 2025
We had a chance to speak with the legendary JRPG creator at Napoli Comicon to discuss his creative background, RPG narratives, and Dragon Quest's legacy.
interview by Blake Simons on 08 June, 2025
We got a chance to speak directly with Producer Ryosuke Hara about Digimon Story: Time Stranger, and we've also included a bonus gallery with over 20 new screenshots!
interview by Josh Torres, Adam Vitale, and James Galizio on 18 June, 2025
We spoke with Nihon Falcom President Toshihiro Kondo about the development process of a series such as Trails, and what comes after
interview by James Galizio on 24 July, 2025
During Anime Expo 2025 we had the chance to sit down and speak with the game's director.
interview by James Galizio on 31 July, 2025
The director of the triumphant return of Final Fantasy Tactics talks cuts and additions in this latest version.
interview by Alex Donaldson on 02 September, 2025
We go hands-on with turn-based mech RPG Starbites at PAX West 2025 and sat down with studio Ikinagames founder Junho Bae to learn about the challenges surrounding its development, as well as some surprising inspirations.
interview by Josh Torres on 06 September, 2025
Following Square Enix confirming that the Final Fantasy VII remake series is fully multi-platform, we had a chance to talk to Naoki Hamaguchi about the upcoming Final Fantasy VII Remake Intergrade Switch 2 and Xbox version, amiibo, coffee, and much more.
interview by Mikhail Madnani on 25 September, 2025
During Tokyo Game Show 2025, we had the chance to talk with both dev teams about what went into deciding the characters for each half of the collaboration.
interview by James Galizio on 18 October, 2025
We had a chance to chat with Hayasaka Masaaki, Producer of Dragon Quest I & II HD-2D Remake about approaching remakes, new content, accessibility, his recommended play order, porting to multiple platforms, a potential Switch 2 physical trilogy release, coffee, and more.
interview by Mikhail Madnani on 06 November, 2025
We speak to Warframe Community Director Megan Everett about The Old Peace, updates, Switch 2, the Steam Machine, Sleep Token, coffee, and more.
interview by Mikhail Madnani on 08 December, 2025