RPG Previews

X
Playism's Skateboard Knight and Sea Sniffers offer fun casual action RPG gameplays
Playism's Skateboard Knight and Sea Sniffers offer fun casual action RPG gameplays

One is a lane-based roguelite game, while the other features deep-sea explorations and direct fishing bouts.

preview by Kite Stenbuck on 10 October, 2026

Mononoke no Kuni promises an engaging battle system and heart-touching boss fights
Mononoke no Kuni promises an engaging battle system and heart-touching boss fights

The Japanese folklore-themed action RPG is shaping up to be promising by adding backgrounds to the yokai bosses.

preview by Kite Stenbuck on 09 October, 2026

We played Muramasa: Revenant Blades on a PC and it was awesome
We played Muramasa: Revenant Blades on a PC and it was awesome

Vanillaware is finally taking their first foray onto PC, and we couldn't be more stoked to revisit Muramasa on the platform

preview by James Galizio on 08 October, 2026

Fate/Extra Record feels pretty good so far, for a game that was caught in development hell
Fate/Extra Record feels pretty good so far, for a game that was caught in development hell

During Tokyo Game Show, James went hands-on with Fate/Extra Record - and was left pretty pleased with what he saw.

preview by James Galizio on 05 October, 2026

Danganronpa 2x2 looks neat, but our Tokyo Game Show demo told us almost nothing we didn't already know
Danganronpa 2x2 looks neat, but our Tokyo Game Show demo told us almost nothing we didn't already know

While we're still excited for Danganronpa 2x2, our TGS 2026 appointment left us scratching our heads a little.

preview by James Galizio on 05 October, 2026

Tales of Eternia Remastered seems to understand the assignment
Tales of Eternia Remastered seems to understand the assignment

Bandai Namco's latest Tales of remaster continues their trend of bringing the classical Tales of entries up to modern standards

preview by James Galizio on 30 September, 2026

At TGS 2026 Monster Hunter Wilds: Ascendance felt like an apology, while the basegame somehow runs on Switch 2
At TGS 2026 Monster Hunter Wilds: Ascendance felt like an apology, while the basegame somehow runs on Switch 2

Ok, but how did they get this running on a Switch 2! It barely runs on PC handhelds?

preview by James Galizio on 27 September, 2026

Wo Long 2: Wings of Ember amazes me with more promisingly engaging open-world fields
Wo Long 2: Wings of Ember amazes me with more promisingly engaging open-world fields

Playing both the TGS 2026 demo and the public alpha demo helps me prepare for Team Ninja's next iteration of history-inspired dark fantasy action RPG.

preview by Kite Stenbuck on 26 September, 2026

Attack on Titan 3 revamps its combat controls with Focus Mode
Attack on Titan 3 revamps its combat controls with Focus Mode

The demo build showcasing the new game's combat stage also shows how you should focus more on precise body part aiming over well-timed attack button presses.

preview by Kite Stenbuck on 23 September, 2026

Castlevania: Belmont's Curse seems to have ALMOST everything I want from a Castlevania game
Castlevania: Belmont's Curse seems to have ALMOST everything I want from a Castlevania game

We got some hands-on time with the upcoming Castlevania: Belmont's Curse and came away largely impressed by what this game has to offer, though a few areas still left us slightly underwhelmed.

preview by Scott White on 15 September, 2026

Final Fantasy VII Revelation is massive, impressive, and makes me a little nervous - hands-on
Final Fantasy VII Revelation is massive, impressive, and makes me a little nervous - hands-on

The third part of the FF7 trilogy has it all - and more. A hands-on makes clear this is one of Square Enix's biggest-ever games.

preview by Alex Donaldson on 10 September, 2026

Dragon Quest Monsters: The Withered World offers up a blend of classic charm and familiar gameplay
Dragon Quest Monsters: The Withered World offers up a blend of classic charm and familiar gameplay

Dragon Quest's signature humor and classic monster scouting and fusion offer a charming if perhaps slightly over-familiar experience.

preview by Jess Reyes on 08 September, 2026

Exodus already feels like so much more than a successor to Mass Effect
Exodus already feels like so much more than a successor to Mass Effect

After going hands-on with Exodus, we're incredibly hopeful for how the long-awaited sci-fi RPG is shaping up.

preview by Hayes Madsen on 04 September, 2026

Final Fantasy Resonance feels like a Limit Break for HD-2D
Final Fantasy Resonance feels like a Limit Break for HD-2D

More than just a retelling of Brave Exvius, Final Fantasy Resonance feels like Square Enix testing the limits for what constitutes HD-2D

preview by James Galizio on 03 September, 2026

"We Will Fearlessly Charge Forward, Trying Wild Crazy Ideas", how ArenaNet wants Guild Wars 3 to stand apart from other MMORPGs
"We Will Fearlessly Charge Forward, Trying Wild Crazy Ideas", how ArenaNet wants Guild Wars 3 to stand apart from other MMORPGs

We had the chance to preview Guild Wars 3 with game director Colin Johanson and discuss how ArenaNet wants to evolve the MMORPG through movement and momentum.

preview by Bryan Vitale on 03 September, 2026

I wish I got a better read on Dragon's Dogma 2: Dark Arisen from my preview
I wish I got a better read on Dragon's Dogma 2: Dark Arisen from my preview

We had the chance to go hands-on with Dragon's Dogma 2: Dark Arisen, and left with far more questions than answers

preview by James Galizio on 26 August, 2026

Persona 4 Revival is already a confident and stylish remake, and I'm excited to play more
Persona 4 Revival is already a confident and stylish remake, and I'm excited to play more

Persona 4 Revival is about what you would expect after Persona 3 Reload, in all the best ways

preview by James Galizio on 26 August, 2026

Heroes of Might and Magic 3's Remake Transported Me Back to My Childhood, But I Have Some Worries
Heroes of Might and Magic 3's Remake Transported Me Back to My Childhood, But I Have Some Worries

Heroes of Might and Magic 3 Remake successfully recaptures the feeling of the beloved RPG, but some of its aesthetic changes don't feel like they land quite as well.

preview by Hayes Madsen on 26 August, 2026

Fire Emblem: Fortune's Weave remixes what's come before, taking the strategy series in a new direction
Fire Emblem: Fortune's Weave remixes what's come before, taking the strategy series in a new direction

Despite initially looking like a straightforward follow-up to the beloved Fire Emblem: Three Houses, Fortune's Weave puts the format on it's head and changes more than you might think. This ambitious new entry in the series has a lot of promise, and we're excited to play more.

preview by Adam Vitale and Cullen Black on 13 August, 2026

Star Wars Zero Company's characters give heart and soul to this promising tactical adventure
Star Wars Zero Company's characters give heart and soul to this promising tactical adventure

We recently had a chance to check out a good-sized chunk of Bit Reactor's debut title, Star Wars Zero Company, and even with its fantastic gameplay, its characters are what we really fell in love with.

preview by Scott White on 11 August, 2026

Less than a month before launch, I finally know how to feel about Onimusha: Way of the Sword's structure
Less than a month before launch, I finally know how to feel about Onimusha: Way of the Sword's structure

During a final preview event for Onimusha: Way of Sword last month, we finally got a taste for what the moment to moment gameplay will feel like

preview by James Galizio on 06 August, 2026

Swords of Legends already feels like a standout action RPG, and I'm eager to play more
Swords of Legends already feels like a standout action RPG, and I'm eager to play more

We had the chance to go hands-on with a slice of the upcoming next title in the Gujian series, and so far it's feeling promising

preview by James Galizio on 05 August, 2026

Sometimes a game just didn't need a demo at a convention, and Qliphah in Providence's Shadow was one of them
Sometimes a game just didn't need a demo at a convention, and Qliphah in Providence's Shadow was one of them

At what point does a demo do more harm than good, and how do you write about a bad demo for a game which might still be good?

preview by James Galizio on 14 July, 2026

The Blood of Dawnwalker is a confident and uncompromising RPG, and I'm already in love with it
The Blood of Dawnwalker is a confident and uncompromising RPG, and I'm already in love with it

Rebel Wolves' debut project already seems to check all the boxes for what might end up a generational RPG

preview by James Galizio on 07 July, 2026

Metaphor: ReFantazio has some promise on Switch 2, but it's not quite there yet
Metaphor: ReFantazio has some promise on Switch 2, but it's not quite there yet

With just a few small tweaks before launch, Atlus might deliver a genuinely good Switch 2 port - but for now, it doesn't quite reach the cut

preview by James Galizio on 02 July, 2026

Next page