PC Game Articles - Page 128
We're back again to unlock the mysteries behind FFXIV's new vision.
interview by Erren Van Duine on 30 July, 2012
Not for the faint of heart, Ys Origin provides one hell of a package deal that should get any RPG fan's blood pumping.
review by Zack Reese on 23 July, 2012
Impressions and more interview bits from our time with Square Enix's Luminous Engine team.
feature by Erren Van Duine on 28 June, 2012
We find out what's up with Agni, the future of Final Fantasy and developing for hardware that doesn't exist yet.
interview by Alex Donaldson on 25 June, 2012
Who says you need millions of dollars and hundreds of paid staff to create an unforgettable experience?
feature by Zack Reese on 25 June, 2012
We chat to Designer Jason Shields about the finer points of Borderlands 2.
interview by Alex Donaldson on 17 June, 2012
A glimpse into Skyrim's new vampire form.
preview by Katie Punsly on 16 June, 2012
We take an all too brief trip back to Pandora.
preview by Alex Donaldson on 14 June, 2012
It's not quite the game that you were hoping for, and that may be its biggest detriment.
preview by Zack Reese on 12 June, 2012
We're back again with a brief look at version 2.0.
interview by Erren Van Duine on 11 June, 2012
FFXIV is coming back in a big way and the demo we saw proves it.
preview by Erren Van Duine on 10 June, 2012
We discuss business business relationships, the dynamics of Kickstarter, and even the moe boom in Japan!
interview by Zack Reese on 10 June, 2012
Producer Daisuke Uchiyama goes deep on the PC version's creation.
interview by Alex Donaldson on 08 June, 2012
The world of Sanctuary has once again been infested with demonic creatures. Does Diablo III come out unscathed, or should it be banished into the depths of hell?
review by Zack Reese on 17 May, 2012
We find out how the 360 version of Geralt's adventures stacks up.
review by Alex Donaldson on 16 April, 2012
We speak to the President of Gaijinworks and formerly of Working Designs about his Kickstarter effort and some of his dream projects!
interview by Zack Reese on 03 April, 2012
I had the chance to revisit Tyria after many years. Read what has changed in Guild Wars 2!
preview by Simon Chun on 26 March, 2012
Is luck on Sazh's side? Find out in our review.
review by David Kreinberg on 23 March, 2012
The ending, the press, our review score, and you. Spoilers within.
feature by Alex Donaldson on 22 March, 2012
How to make a decent console port, by CD Projekt. We go hands-on.
preview by Alex Donaldson on 14 March, 2012
We take a look at how Mass Effect 3's Kinect-based features stack up.
feature by Alex Donaldson on 09 March, 2012
We run down all the available downloadable content.
feature by Erren Van Duine on 06 March, 2012