Nintendo Switch Game Interviews - Page 5
We chat with Durante about PH3's work on Ys X: Proud Nordics for PC, his work on the Switch 2 and PS5 Pro versions, Trails beyond the Horizon's challenging Switch 1 port, Falcom's engine, and much more.
interview by Mikhail Madnani on 16 February, 2026
Ahead of its launch later this year, we chat with New Blood's Dave Oshry about Dungeons of Dusk, Doom RPG, Switch 2 ports, PC handhelds, Epic Games Store, coffee, and more.
interview by Mikhail Madnani on 22 February, 2026
"When we consider new collection projects in the future, a Mega Man Legends collection would also be one of the possible candidates." - Mega Man Star Force Legacy Collection Producer.
interview by RPG Site Staff on 05 March, 2026
We got another chance to chat with Paranormasight series director Takanari Ishiyama and producer Kazuma Oushu to discuss the development of its new entry, The Mermaid's Curse, and the various challenges they faced when crafting the follow-up to the unexpected hit that released three years ago.
interview by Josh Torres on 17 March, 2026
We chat with Freehold Games' Brian Bucklew about Caves of Qud, the recent Switch port, the many years of work that went into controller support, Qud expansions, Yakuza, coffee, and much more.
interview by Mikhail Madnani on 26 April, 2026
We chat with Sean Velasco from Yacht Club Games about Mina the Hollower, indie game pricing, seven new game plus modes, difficulty, potential DLC plans, Switch optimization, Steam Deck support, DualSense features, coffee, and more.
interview by Mikhail Madnani on 15 May, 2026
We chat with Supergiant Games' Greg Kasavin and Darren Korb about Hades II, the original ending, guitar solos, inspirations, game narrative, streaming Oblivion, and much more.
interview by Mikhail Madnani on 23 May, 2026
We chat with Hitoshi Sakimoto about his 40 year career, Final Fantasy XII, Vanillaware, how he became a composer, working with Yasumi Matsuno, coffee, and much more.
interview by Mikhail Madnani on 31 May, 2026