PC Game Interviews - Page 8
We spoke to Yuka Kitamura about her music composition, going freelance after working with FromSoftware for over a decade, her workflow, coffee, and more.
interview by Kite Stenbuck and Mikhail Madnani on 19 December, 2025
We sit down with Matt Sernett, narrative lead on Demeo X Dungeons & Dragons: Battlemarked, about getting his start with writing for TTRPGs, working as Lore Master at Wizards of the Coast, his work on Battlemarked, and even what character of his creeped out Chris Perkins, former creative director for D&D.
interview by Scott White on 30 December, 2025
For our first interview of 2026, we spoke to The Hundred Line: Last Defense Academy's Kazutaka Kodaka about expanding the game with new characters, DLC, Darumi, the importance of Steam, Switch 2, and more.
interview by Mikhail Madnani on 05 January, 2026
RPG Site has a chance to sit down with producer Takeshi Ichikawa, where we talked about his history with Dragon Quest, releasing DQ7 Reimagined so soon after the HD-2D Remakes, changes made in the game, and more.
interview by Adam Vitale on 23 January, 2026
To celebrate Final Fantasy VII's anniversary, we have an interview discussing the original game with Shinra Archaeology Department, the Shinra Archeology Cut Final Fantasy VII mod, and more.
interview by Mikhail Madnani on 02 February, 2026
We chat with Outerloop Games' Chandana Ekanayake about Dosa Divas, his career, game development, working on Morrowind, turn-based combat, and much more.
interview by Mikhail Madnani on 05 February, 2026
We chat with Yasunori Nishiki about his work on the Octopath Traveler series, the recent Octopath Traveler 0 soundtrack, Yu-Gi-Oh! Master Duel, music composition, coffee, and more.
interview by Mikhail Madnani on 09 February, 2026
We had the chance to sit down and discuss the upcoming Monster Hunter spin-off with Executive Producer Ryozo Tsujimoto, Director Kenji Oguro, Art Director Takahiro Kawano and Lead Game Designer Daisuke Wakahara
interview by James Galizio on 12 February, 2026